
Since it has been confirmed GMS is getting the two classes from JMS, I decided I will make a bigger, better guide.
Hayato's FAQs
Q. Is Hayato gender locked?
A. No, Hayato will not be gender locked in GMS. He is, however , gender locked in JMS.
Q. Is Hayato a time-limited class?
A. Yes, Hayato is a time-limited class.
Q. What type of class/race is Hayato?
A. On the character selection screen in JMS, he is listed as 暁の陣, which would translate to something along the lines of "Dawn Encampment." However, GMS seems to have listed Hayato and Kanna as "Sengoku" characters, for the fact that they originate from the Sengoku Era of Japanese history.
Q. Does Hayato have a separate cash storage?
A. In JMS, all cash storages are shared, as long as each character is created within the same server/world. In GMS, Hayato and Kanna both have completely separated cash storages, so they cannot share NX items with other characters.
Q. What weapon does Hayato use?
A. Hayato uses a Katana, with a Kodachi as his sub-weapon. The Kodachi can be scrolled for potential.
Q. What type of weapon is a Katana?
A. Katanas count as two-handed weapons.
Q. What is Hayato's damage range formula?
A. Hayato's damage range formula is 1.25*(4*STR+DEX)*(Attack/100)
Q. What is Hayato's character card bonus?
A. Hayato's character card bonus is +% minimum critical damage. 2% for B rank, 4% for A rank, 6% for S rank, and 8% for SS rank.
Q. What is Hayato's link skill?
A. Hayato's link skill is +10 all stats, +5 weapon attack. Magic attack is not included.
Skill Information
Beginner :

Description : Permanently increase speed by 20, increase max speed to 165, increase jump by 10, increase evasion by 20%, increase mastery by 60%, and increase Willpower to level 30.

Description : Increase all stats by 10 and weapon attack and magic attack by 5. This skill can be shared with one other character on the account at any time. Limit one transfer a day.

Description : Attack up to 15 enemies 6 times for 500% damage. When used, you will receive a +15% damage boost buff for 120 seconds.
[Cool Down Time] : 600 seconds

Description : For every 100 points of defense you have, permanently increase your damage by 0.5%. For example, if you have 3,000 points of defense, you will gain a damage boost of 15%.
First Job :

Description : Press the skill key continuously to attack up to three times, dealing 70% twice, 80% twice, and 100% three times to up to 4 targets.

Description : When activated, it puts your character into a Battoujutsu Stance style stance. When activated, it puts your character into a Battoujutsu Stance style stance. This skill increases your critical rate by 25%, gives a 20% stun chance to all skills and increases your weapon attack speed by an increment of 1. This skill drains your MP by 1 every second at maximum level.

Description : Press the skill key to continuously attack up to 4 times at fast speeds, dealing 100% damage per hit.

Description : Permanently increase your STR and DEX by 30.
Second Job :

[Required Skill : Sanrenzan Level 20]
Description : Press the skill key continuously to attack up to three times, dealing 100% twice, 120% twice, and 140% three times to up to 5 targets.

Description : Hit up to 6 enemies 5 times and knocks enemies into the air for 100% damage each hit. This skill can be connected with Dankuusen and Whirlwind Cut to create a special combination, which allows Dankuusen to hit criticals at a 100% rate.

[Required Skill : Shouryuusen Level 1 or higher]
Description : Dash forward and attack 6 enemies 4 times each for 170% damage each hit. It has a 100% critical rate if combined with Shouryuusen.

Description : Double tap your up arrow key to leap into the air in a spinning fashion, hitting up to 8 enemies 4 times for 100% damage each hit.

Description : Increase attack by 15, increase HP and MP by 20%, increase speed by 20, and increase jump by 10 for 180 seconds.

Description : Increase attacking speed for 200 seconds.

Description : Increase minimum and maximum critical hit damage by 25% and increase accuracy by 120.
Third Job :

[Required Skill : Jin Sanrenzan Level 20]
Description : Press the skill key continuously to attack up to three times, dealing 160% twice, 180% twice, and 200% three times to up to 6 targets.

[Required Skill : Battoujutsu Stance Level 20]
Description : Increase critical rate by 40% and increase stun chance by 40%. In addition, all monsters within the vicinity of your character will receive 160% damage continuously. Permanently increase weapon attack by 20.

[Required Skill : Dankuusen Level 15]
Description : Hit up to 6 enemies 3 times for 380% damage. This skill can be combined with Shouryuusen to deal an addition 100% damage. In addition, Whirlwind Cut retains the ability to push enemies, similarly to skills like Rush. Passive effect : Dankuusen and Shouryuusen damage +50%.

Description : Attack up to 10 targets 6 times for 150% damage. You will be jut forward and back in a boomerang-like fashion, bringing in any monsters that survive. Adds a dramatic effect to the camera that will make the camera unable to follow you if you move too quickly.

Description : Attack up to 8 enemies 7 times for 200% damage with a 100% critical rate.
[Cool Down Time] : 4 seconds

Description : Increase dodge rate by 25%. When you successfully evade an enemy's attack, there's a 60% chance to increase your damage by 6%. This buff can be stacked up to 5 times for a total of 30% damage.

Description : When you hit an enemy with a critical hit, there's a 30% success rate to recover 3% HP.

Description : When attacking a target, there's a 20% chance to hit an enemy with a damage over time effect, dealing 150% damage every second for 5 seconds.
Fourth Job :

[Required Skill : Fuu Sanrenzan Level 20]
Description : An upgraded version of previous Sanrenzan attacks. Press the skill key continuously to attack up to three times, dealing 220% twice, 250% twice, and 300% three times to up to 6 targets. In addition, at a 30% success rate, you will deal 410% damage with an extra hit to 6 targets. The extra attack numbers will show up as green numbers.
This skill does not require a Mastery Book.

Description : Attacks a single target 10 times for 162% damage per hit.

[Required Skill : Whirlwind Cut Level 20]
Description : Jump up into the air and quickly charge downward at enemies to do 190% damage to 8 targets 6 times. This attack can be combined with many other skills in your arsenal to greatly reduce delays and perform very fast and powerful attacks. In addition, Shouryuusen, Dankuusen, and Whirlwind Cut skill damages are increased by +100%.

Description : Rush at your opponents with amazing speed and power. Hit up to 15 targets for 455% damage each hit. When used, receive a 40 second buff that increases your critical rate by 45%.
[Cool Down Time] : 90 seconds

Description : For 180 seconds, increase status effect resistance and elemental resistance by 50%.

Description : At a 45% success rate, when you successfully dodge an enemy's attacks, you will receive a buff that will reduce the damage you take by 35%. In addition, your dodge rate will be increased by 40% passively.

Description : A passive buff that increases your ignore target defense stat by 35% and your total damage by 30%.

Description : Increases all stats by 15% for 900 seconds.
This skill does not require a Mastery Book.

Description : Eliminate the seduce status effect.
[Cool Down Time] : 360 seconds
This skill does not require a Mastery Book.

Description : When attacked, at a 20% success rate, your character will counter the enemy's attack, hitting up to 3 targets for 195% damage.
This skill does not require a Mastery Book.

[Required Skill : Merciless Blade Level 10]
Description : An upgraded version of Merciless Blade; increases the activation rate to 30% and increases the damage over time to 170% per second for 5 seconds.
This skill does not require a Mastery Book.
Hyper Skills :

[Required Level : 170]
Descritpion : Hayato summons a great sword, with the help of the clan representatives of Momijigaoka, dealing 500% damage 8 times to 14 enemies.
[Cool Down Time] : 8 seconds

[Required Level : 200]
Description : Hayato's loyalty to Princess Sakuno enhances his strength, boosting his total damage by 10% and raising his maximum damage by 5,000,000. This effect only applies to Hayato and any other Akatsuki no Jin members in the same party.
[Cool Down Time] : 120 seconds

[Required Level : 150]
Description : Hayato's blade is enhanced, boosting his attack power by 50, as well as increasing status resistances and elemental resistances to 100% for 30 seconds.
[Cool Down Time] : 90 seconds

[Required Level : 183]
Description : Increases the attack power of each attack of Shinsoku by 20%.

[Required Level : 143]
Description : Increases the total number of attacks on Shinsoku by 1.

[Required Level : 162]
Description : Increases the damage against bosses while using Shinoku by 20%.

[Required Level : 189]
Description : Increases the damage on each attack of Falcon Dive by 20%.

[Required Level : 168]
Description : Increases the total number of monsters affected by Falcon Dive by 2.

[Required Level : 149]
Description : Increases the number of times Falcon Dive damages an enemy by 1.

[Required Level : 155]
Description : Increases the number of times Hitokiri Strike hits an enemy by 1.

[Required Level : 177]
Description : Removes the cool down time of Hitokiri Strike by 100%.
First Job Skill Build
Spoiler
Sanrenzan - Shi [Master Level : 20]
Battoujutsu Stance [Master Level : 20]
Surging Blade [Master Level : 15]
Center Ki [Master Level : 10]
Level 10 : +1 Sanrenzan, +3 Battoujutsu Stance, +1 Surging Blade
Level 11 : +3 Battoujutsu Stance
Level 12 : +3 Battoujutsu Stance
Level 13 : +3 Battoujutsu Stance
Level 14 : +3 Battoujutsu Stance
Level 15 : +3 Battoujutsu Stance
Level 16 : +2 Battoujutsu Stance (MAX), +1 Sanrenzan
Level 17 : +3 Sanrenzan
Level 18 : +3 Sanrenzan
Level 19 : +3 Sanrenzan
Level 20 : +3 Sanrenzan
Level 21 : +3 Sanrenzan
Level 22 : +3 Sanrenzan (MAX)
Level 23 : +3 Center Ki
Level 24 : +3 Center Ki
Level 25 : +3 Center Ki
Level 26 : +1 Center Ki (MAX), +2 Surging Blade
Level 27 : +3 Surging Blade
Level 28 : +3 Surging Blade
Level 29 : +3 Surging Blade
Level 30 : +3 Surging Blade (MAX)
You max everything.
Explanation :
For starters, you will want to put a point in Sanrenzan, as it's your main attacking skill. You should also grab Surging Blade, not for its damage, but for its mobility. You will rely on Surging Blade for your entire career as a Hayato, so get used to it! Next, max out Battoujutsu Stance, because criticals are important for this class. VERY important. After you've maxed that, max out Sanrenzan, because adding more damage to it will help you kill mobs faster. Follow that up with Center Ki for the extra STR and DEX bonuses. Finish off the build with Surging Blade. Surging Blade is saved for last, because its main use is for mobility.




Level 10 : +1 Sanrenzan, +3 Battoujutsu Stance, +1 Surging Blade
Level 11 : +3 Battoujutsu Stance
Level 12 : +3 Battoujutsu Stance
Level 13 : +3 Battoujutsu Stance
Level 14 : +3 Battoujutsu Stance
Level 15 : +3 Battoujutsu Stance
Level 16 : +2 Battoujutsu Stance (MAX), +1 Sanrenzan
Level 17 : +3 Sanrenzan
Level 18 : +3 Sanrenzan
Level 19 : +3 Sanrenzan
Level 20 : +3 Sanrenzan
Level 21 : +3 Sanrenzan
Level 22 : +3 Sanrenzan (MAX)
Level 23 : +3 Center Ki
Level 24 : +3 Center Ki
Level 25 : +3 Center Ki
Level 26 : +1 Center Ki (MAX), +2 Surging Blade
Level 27 : +3 Surging Blade
Level 28 : +3 Surging Blade
Level 29 : +3 Surging Blade
Level 30 : +3 Surging Blade (MAX)
You max everything.
Explanation :
For starters, you will want to put a point in Sanrenzan, as it's your main attacking skill. You should also grab Surging Blade, not for its damage, but for its mobility. You will rely on Surging Blade for your entire career as a Hayato, so get used to it! Next, max out Battoujutsu Stance, because criticals are important for this class. VERY important. After you've maxed that, max out Sanrenzan, because adding more damage to it will help you kill mobs faster. Follow that up with Center Ki for the extra STR and DEX bonuses. Finish off the build with Surging Blade. Surging Blade is saved for last, because its main use is for mobility.
Second Job Skill Build
Spoiler
Jin Sanrenzan [Master Level : 20]
Shouryuusen [Master Level : 15]
Dankuusen [Master Level : 15]
Military Might [Master Level : 20]
Vapor Blade [Master Level : 5]
Katana Booster [Master Level : 10]
Unfaltering Blade [Master Level : 10]







Early Vapor Blade
Late Vapor Blade
Third Job Skill Build
Spoiler
Fuu Sanrenzan [Master Level : 20]
Sweeping Sword [Master Level : 20]
Whirlwind Cut [Master Level : 20]
Tornado Blade [Master Level : 20]
Willow Dodge [Master Level : 10]
Merciless Blade [Master Level : 10]
Battoujutsu Soul [Master Level : 20]
Warrior's Heart [Master Level : 10]
Level 60 : +1 Sanrenzan, +1 Whirlwind Cut, +1 Sweeping Sword, +1 Tornado Blade
Level 61 : Save 3 SP
Level 62 : +6 Battoujutsu Soul
Level 63 : +3 Battoujutsu Soul
Level 64 : +3 Battoujutsu Soul
Level 65 : +3 Battoujutsu Soul
Level 66 : +3 Battoujutsu Soul
Level 67 : +2 Battoujutsu Soul (MAX), +1 Warrior's Heart
Level 68 : +3 Warrior's Heart
Level 69 : +3 Warrior's Heart
Level 70 : +3 Warrior's Heart (MAX)
Level 71 : +3 Willow Dodge
Level 72 : +3 Willow Dodge
Level 73 : +3 Willow Dodge
Level 74 : +1 Willow Dodge (MAX), +2 Sanrenzan
Level 75 : +3 Sanrenzan
Level 76 : +3 Sanrenzan
Level 77 : +3 Sanrenzan
Level 78 : +3 Sanrenzan
Level 79 : +3 Sanrenzan
Level 80 : +2 Sanrenzan (MAX), +1 Whirlwind Cut
Level 81 : +3 Whirlwind Cut
Level 82 : +3 Whirlwind Cut
Level 83 : +3 Whirlwind Cut
Level 84 : +3 Whirlwind Cut
Level 85 : +3 Whirlwind Cut
Level 86 : +3 Whirlwind Cut (MAX)
Level 87 : +3 Tornado Blade
Level 88 : +3 Tornado Blade
Level 89 : +3 Tornado Blade
Level 90 : +3 Tornado Blade
Level 91 : +3 Tornado Blade
Level 92 : +3 Tornado Blade
Level 93 : +1 Tornado Blade (MAX), +2 Merciless Blade
Level 94 : +3 Merciless Blade
Level 95 : +3 Merciless Blade
Level 96 : +2 Merciless Blade, +1 Sweeping Sword
Level 97 : +3 Sweeping Sword
Level 98 : +3 Sweeping Sword
Level 99 : +3 Sweeping Sword
Level 100 : +3 Sweeping Sword
Everything is maxed, except Sweeping Sword at 14.
Explanation :
Like with first and second job, grab a point in Sanrenzan, because it's an upgrade to its previous form. Also, grab a point in Whirlwind Cut, Sweeping Sword and Tornado Blade. Whirlwind Cut and Sweeping Sword will be great tools for grinding, but Tornado Blade is mostly there for fun, since it has a delay. You can choose to swap that out for another skill if you wish. Now, at this point, I would highly advise saving a couple of skill points for a couple of levels. Why? Battoujutsu Soul, being a passive boost to the first job skill, actually lowers the critical rate boost at lower levels. When you have 6 points available, I would suggest dumping them into it and then work on maxing the skill, because the critical rate it gives is very, very nice. Not to mention, Battoujutsu Soul summons an glowing aura around your Hayato's feet, which attacks any mob that comes within its attack radius.
Next, I would say max Warrior's Heart. This is your healing skill. This counts heavily on your ability to hit criticals, as it heals at a chance, based on critical hits. After Warrior's Heart, I'd go with Willow Dodge, because it gives you a chance to dodge attacks. These two skills, as I'm sure you can see, are very important for survival. Next, max Sanrenzan, because it is your "main" attacking skill and is useful for many situations. Follow that with Whirlwind Cut, because it's one hell of a heavy hitter and can be combined with Shouryuusen for even more damage. It's great for combining with other skills as well. After Whirlwind Cut, I'd go with Tornado Blade, because, at maximum level, it deals a great amount of damage and hits for a critical at a 100% rate. Being a character relying on critical hits, this skill is very useful. Go with Merciless Blade next, as it is your damage over time skill, causing a bleeding effect on any target at a certain success rate. Finish off the build with Sweeping Sword.
The reason I chose Sweeping Sword for being not only last, but not to be maxed, is because it has the least negative impact of all skills later down the line. It's great for puling in mobs, but Hayato will rarely, if ever, need this ability. It's fun to use, but that's basically the limit to it, later down the line.








Level 60 : +1 Sanrenzan, +1 Whirlwind Cut, +1 Sweeping Sword, +1 Tornado Blade
Level 61 : Save 3 SP
Level 62 : +6 Battoujutsu Soul
Level 63 : +3 Battoujutsu Soul
Level 64 : +3 Battoujutsu Soul
Level 65 : +3 Battoujutsu Soul
Level 66 : +3 Battoujutsu Soul
Level 67 : +2 Battoujutsu Soul (MAX), +1 Warrior's Heart
Level 68 : +3 Warrior's Heart
Level 69 : +3 Warrior's Heart
Level 70 : +3 Warrior's Heart (MAX)
Level 71 : +3 Willow Dodge
Level 72 : +3 Willow Dodge
Level 73 : +3 Willow Dodge
Level 74 : +1 Willow Dodge (MAX), +2 Sanrenzan
Level 75 : +3 Sanrenzan
Level 76 : +3 Sanrenzan
Level 77 : +3 Sanrenzan
Level 78 : +3 Sanrenzan
Level 79 : +3 Sanrenzan
Level 80 : +2 Sanrenzan (MAX), +1 Whirlwind Cut
Level 81 : +3 Whirlwind Cut
Level 82 : +3 Whirlwind Cut
Level 83 : +3 Whirlwind Cut
Level 84 : +3 Whirlwind Cut
Level 85 : +3 Whirlwind Cut
Level 86 : +3 Whirlwind Cut (MAX)
Level 87 : +3 Tornado Blade
Level 88 : +3 Tornado Blade
Level 89 : +3 Tornado Blade
Level 90 : +3 Tornado Blade
Level 91 : +3 Tornado Blade
Level 92 : +3 Tornado Blade
Level 93 : +1 Tornado Blade (MAX), +2 Merciless Blade
Level 94 : +3 Merciless Blade
Level 95 : +3 Merciless Blade
Level 96 : +2 Merciless Blade, +1 Sweeping Sword
Level 97 : +3 Sweeping Sword
Level 98 : +3 Sweeping Sword
Level 99 : +3 Sweeping Sword
Level 100 : +3 Sweeping Sword
Everything is maxed, except Sweeping Sword at 14.
Explanation :
Like with first and second job, grab a point in Sanrenzan, because it's an upgrade to its previous form. Also, grab a point in Whirlwind Cut, Sweeping Sword and Tornado Blade. Whirlwind Cut and Sweeping Sword will be great tools for grinding, but Tornado Blade is mostly there for fun, since it has a delay. You can choose to swap that out for another skill if you wish. Now, at this point, I would highly advise saving a couple of skill points for a couple of levels. Why? Battoujutsu Soul, being a passive boost to the first job skill, actually lowers the critical rate boost at lower levels. When you have 6 points available, I would suggest dumping them into it and then work on maxing the skill, because the critical rate it gives is very, very nice. Not to mention, Battoujutsu Soul summons an glowing aura around your Hayato's feet, which attacks any mob that comes within its attack radius.
Next, I would say max Warrior's Heart. This is your healing skill. This counts heavily on your ability to hit criticals, as it heals at a chance, based on critical hits. After Warrior's Heart, I'd go with Willow Dodge, because it gives you a chance to dodge attacks. These two skills, as I'm sure you can see, are very important for survival. Next, max Sanrenzan, because it is your "main" attacking skill and is useful for many situations. Follow that with Whirlwind Cut, because it's one hell of a heavy hitter and can be combined with Shouryuusen for even more damage. It's great for combining with other skills as well. After Whirlwind Cut, I'd go with Tornado Blade, because, at maximum level, it deals a great amount of damage and hits for a critical at a 100% rate. Being a character relying on critical hits, this skill is very useful. Go with Merciless Blade next, as it is your damage over time skill, causing a bleeding effect on any target at a certain success rate. Finish off the build with Sweeping Sword.
The reason I chose Sweeping Sword for being not only last, but not to be maxed, is because it has the least negative impact of all skills later down the line. It's great for puling in mobs, but Hayato will rarely, if ever, need this ability. It's fun to use, but that's basically the limit to it, later down the line.
Fourth Job Skill Build
Spoiler
Rai Sanrenzan [Master Level : 30]
Shinsoku [Master Level : 30]
Falcon Dive [Master Level : 20]
Hitokiri Strike [Master Level : 30]
Iron Skin [Master Level : 20]
Jinsoku [Master Level : 30]
Cleaver [Master Level : 30]
Akatsuki Hero [Master Level : 30]
Akatsuki Blossoms [Master Level : 5]
Counter Attack [Master Level : 15]
Bloodletter [Master Level : 10]











Early Hitokiri Strike Build (Original Build)
For LHC Grinding
For early bossing/high DPS
Hyper Skills
Hyper Skills depend entirely how you wish to play or build your character. If you want to be primarily revolving around boss runs, go with things like the increased boss damage enhancements. If you want better mobbing abilities, go for the increased target count enhancements. Remember that Hitokiri Strike's cool down removal does not mean it can be spammed like any other skill. It will still have a bit of a delay. Depending on how far away from the server you live, that delay can last around 5 seconds. Now, for me personally, since I like both going to bosses and having insane mobbing abilities, this is along the lines of what I would get :
[Active Skills]
1 Falcon's Honor
1 God of Blades
1 Princess' Vow
[Enhancement Skills]
1 Hitokiri Strike - Cooldown Cutter
1 Hitokiri Strike - Extra Strike
1 Falcon Dive - Spread
1 Falcon Dive - Reinforce
1 Falcon Dive - Extra Strike
[Stat Enhancements]
1 Hyper Strength
1 Hyper Dexterity
1 Hyper Critical Rate
1 Hyper Health
1 Hyper Mana
1 Hyper Weapon Defense
Now, the reason I would get these particularly is the fact that, well... The first three skills are a given. You have 3 points, 3 skills, and they all only consume 1 skill point each. For the stat enhancements, it's all pretty basic. Strength gives you STR, Dexterity gives you DEX, Critical Rate is always nice, Health helps you live, Mana is nice for how much Hayato uses mana, and Weapon Defense helps Hayato's damage due to his beginner passive. As far as the skill enhancements go, however, I would never touch any of the Shinsoku buffs. I don't like the skill at all, as I feel it takes away from the core experience of Hayato and I feel like, even with the enhancements, it does not do enough damage to compare to the other options Hayato has in his arsenal. That said, all 5 of the skill points you get can go to the rest of the skills. All of the Falcon Dive skills help with everything and the enhancements to Hitokiri Strike make it phenomenal.
Skill Combinations
The thing about Hayato is, this class was built for combining skills together. He has quite a large variety of ways to combine his many skills together for tasks such as getting around maps quickly, killing off mobs quicker, and taking down bosses with the highest damage possible. In this section, I will try to explain each of these combinations.
Surging Blade x3
This one is very important. This is how you will get from point A to point B on a horizontal platform as quickly as possible. Pressing the Surging Blade key three times, then having a very slight pause, then pressing it three times again will make Hayato cast the first swing of the skill the place of where the 4th swing would be cast. You see, if you were to cast the 4th swing of the blade, there would be a massive delay, preventing you from using it again, which limits your ability to get across the map in record time.
Surging Blade x# + Dankuusen
This combination is probably one of the most basic : using Dankuusen to extend the area of the map you cover when using your skills for mobility. This works no matter how many times you press the Surging Blade key. This combination is great for killing mobs as you move from point A to point B on a horizontal platform, but there will be a delay when you use Dankuusen, preventing this from being the absolute best combination for movement speed. Plus, after testing, Dankuusen does not cover nearly the same distance as Surging Blade x3 does.
Shouryuusen + Dankuusen
This is another basic combination. In fact, it's so basic, it's labeled in the skills themselves. Simply, cast Shouryuusen to launch monsters into the air, then quickly press the Dankuusen key to have Hayato automatically jump into the air and charge at the targets, dealing a critical for every hit at a 100% rate.
Shouryuusen + Whirlwind Cut
This is another pretty basic combination. It follows the same exact trend as Shouryuusen + Dankuusen. You simply use Shouryuusen to launch monsters into the air, then press the Whirlwind Cut key to have Hayato charge at the targets in mid-air. The difference with this combination is that it is more powerful, due to the nature of Whirlwind Cut.
Vapor Blade + Dankuusen
This is yet another basic combination. This is great for getting to elevated areas, such as higher platforms and whatnot. Following with Dankuusen will allow you to sweep out any enemies on the platform you're aiming for. Moreover, this combination is great for traversing through maps where relying on Surging Blade x3 would not be possible (from the top of my head, the Abandoned Mine and Cave of Trial maps leading to Zakum would be an example of this).
Vapor Blade + Whirlwind Cut
This is basically the same as Vapor Blade + Dankuusen. The only difference is that Whirlwind Cut allows for stronger attacks, is a little slower, and it actually pushes you upward a little, unlike Dankuusen, which is entirely horizontal. This can be used to get up on higher platforms that would be normally out of reach with just Vapor Blade alone.
Vapor Blade + Falcon Dive
This combination will grant you the best vertical height of any other combination you can fathom. This is amazing for getting up on higher platforms that would be out of reach otherwise. A properly timed Falcon Dive, at peak height after using Vapor Blade, will allow you to get to places most classes can't go. Of course, this doesn't match up to Mechanic's thrusters, the Nova class' chain skills, or anything like that, but it'll give you a significant advantage over other classes if used properly.
Sweeping Sword + Dankuusen
This is probably the most commonly used combination for third job training. Sweeping Sword is great for pulling in mobs and Dankuusen is great for finishing them off. Both skills deal great amounts of damage and are pretty quick. Moreover, you can queue Dankuusen after pressing the Sweeping Sword skill key to attack immediately after Sweeping Sword's animation is finished, to reduce delay time. The only negative to this combination is that Sweeping Sword makes your camera slow down to the point where it doesn't follow your character around very well. You might see yourself flying off-camera quite a bit.
Falcon Dive + Dankuusen
Like me, you will probably start out in fourth job grinding using this combination. It's quick and it's simple. Falcon Dive hits for great damage and Dankuusen is great for movement and damage. Together, they offer insane sweeping ability to knock out all mobs on a single platform in record time.
Falcon Dive + Whirlwind Cut + Dankuusen
This is my favorite sweeping skill combination. It covers a great amount of area while basically killing everything in your path. All three of the skills are very powerful and are quick. It's a lot like the Falcon Dive + Dankuusen combination, but it's more effective for killing stronger enemies or just sweeping out an entire platform.
Falcon Dive + Sanrenzan
This is the best combination for maximum DPS. Using Sanrenzan immediately after Falcon Dive reduces the delay for the transition between the skills, allowing for the two skills to look as if they're just one skill.
Hitokiri Strike + Dankuusen
This one is a little less necessary than any other combination. Considering Hitokiri Strike covers a very large amount of area and has a chance to one-hit kill any targets within its path, the usage of Dankuusen will likely never be necessary. However, following Hitokiri Strike with Dankuusen will reduce the delay you see at the end of Hitokiri Strike. Personally, I like to see that delay, because it looks badass, but that's just my opinion.
Tips and Advice
- I would advise pressing the key for Surging Blade for each separate hit, rather than holding the key down, because it makes it a lot easier to control.
- Surging Blade has invulnerability frames. I would highly suggest making use of this as much as possible.
- Surging Blade can be used in special maps, such as jump quests, Zakum's prerequisite's stage 1, and the like. In fact, it's your only move that you can really defend yourself with in those maps, as everything else is disabled.
- Learn to control Vapor Blade. Jumping, then double tapping the up arrow key, will grant you a lot more height than using it from the ground. Moreover, after you've jumped into the air, you can control how high you get Vapor Blade to go by executing it with proper timing. If your character is starting to fall, for example, executing Vapor Blade will give you a lesser height gain than using it at the peak of a jump. This is extremely useful for many cases.
- Using attacks in mid-air after using Vapor Blade will prevent you from hitting a massive delay when you land. Just about any attack will do.
- You can temporarily fix the camera issue with Sweeping Sword by adjusting the resolution you play MapleStory in, by changing channels, by going to different maps, or anything else that would reset the screen.
- Hitokiri Strike can be used to prevent Papulatus from going into his shell, when he uses his 1/1 attack. Time Hitokiri Strike so it hits Papulatus right when he casts 1/1 and he'll stay vulnerable.
- The Falcon Dive + Sanrenzan combination will not be available in all situations. In some situations, you may find yourself spamming Sanrenzan over and over, due to either the terrain, the bosses'/monsters' hit boxes, having to deal with other party members, and stuff like that. It is, however, extremely effective for damage when it is possible to use it.
- Pushing monsters around using Whirlwind Cut can be a frustrating experience, when Battoujutsu Stance's attack radius is hitting the target. I would suggest using Sanrenzan on the target, then follow up with Whirlwind Cut, in order to get it to move where you want it to go.
- Counter Attack currently has a bug in JMS. When it activates at Horntail, it will disconnect you, giving you a hacking error. There's no chance of actually getting banned due to this, but until this is fixed, I would suggest not putting points into this skill, if you plan on going to Horntail at all.
- Be creative. If you're not creative with this class, you'll likely not get the most out of it. The more creative you are with your combinations, the more fun it will be. The combinations I have listed are only some of what you can pull off, so experiment!
- Always remember : Hayato has many ways to play it, but only those who can master it will get the most out of it. Never give up. Keep trying.
Video Examples
Spoiler
Miscellaneous
All credits go to myself, of course, for creating the build and experiencing the class first-hand.
As I said, I will add more information as the days come, but for now, you can find more information about the class, as well as more information about Kanna, at http://japanms.wordpress.com and you can find videos at http://youtube.com/ShiKage08.
If you have any suggestions for this guide, feel free to comment with those suggestions.