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MapleSEA Possible Potential Stats on (Rare to Legendary tier)

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The potential system is a bonus to item stats previously set. If you pick up an item, there might be a notice in your chat window saying, "You have found an item with hidden potential." If the item has a red outline, it means it has hidden potential. If the item has a blue outline, it's a rare item. If the item has a purple outline, it's an epic item. And if the item has a yellow outline, it's a unique item. If the item has a green outline, it's a legendary item.
There are 3 tiers of potential items:
  • Level 1-30 gear items can get: 1% stat bonus on rare, 2% on epic, 3% on unique, 6% on legendary
  • Level 31-70 gear items can get: 2% on rare, 4% on epic, 6% on unique, 9% on legendary
  • Level 71-200 gear items can get: 3% on rare, 6% on epic, 9% on unique, 12% on legendary
  • GlobalMS only: Level 151-200 gear items can 4% on rare, 7% on epic, 10% on unique, 13% on legendary

You will need to reveal the equipment by clicking the magnifying glass icon in your inventory to reveal the potential, which costs a certain amount of mesos based on the level of the equipment. It will be free if your Insight traits allow. Level 30+ for level <30, Level 60+ Insight for equipments level <70 and level 90+ Insight for equipments level <120.
Items with potential will have either 2 or 3 lines of stat additions. This can be changed through the use of Silver Awakening Stamps (50% pass) or Gold Awakening Stamps (which have an 80% paas rate.) Red Cubes and Black Cubes are NX items that are used to make a rare, epic, unique or legendary item return to the hidden potential item status. It also resets the stats and the potential class of the item, making it able to remain the same status or reach a higher one. Once an item reaches epic status then it will never go down to rare, and once its unique, it will never go down from that status, unless a suspicious cube is used (only usable on rare/epic and never raise rank to Unique). The difference is that Black cube remembers your potential stats before you reset it so you can choose which set of potential stats you would want to apply (before reset or after reset). Both Red and Black cubes are usable till Legendary rank. An alternative would be the Master Craftsman Cube and the Meister cube, which you can obtain by crafting or from elite monsters and elite boss bonus stages. It costs no NX at all so these cubes are technically free but you need to work for them. However, the Master Craftsman cube can be used up till Unique and the rank never surpasses Unique. The Meister cube is just like the Red cube.
Any of the following stats can be improved through potentials: INT, LUK, STR, DEX, HP, MP, Accuracy, Avoid, Defense, Magic Defense, Speed, Jump as well as special stats and effects.
Other possible benefits include: new skills, increase in damage, all skills get extra levels, ignore certain amount of damage by a certain % of chance.
Skills you can get:
  • Glove: Decent Sharp Eyes, Decent Speed Infusion (self only)
  • Shoes: Decent Haste, Decent Combat Orders (self only)
  • Overall/Bottom: Decent Hyper Body (self only)
  • Helmet: Decent Advanced Bless, Decent Mystic Door (self use only), requires 2 Magic Rocks
Weapons are the only item that can get Attack, Magic Attack, and other bonuses like:
  • Ignore monsters DEF/M.DEF by a certain %
  • Deal extra damage to bosses by a certain %
  • Damage up by a certain %
  • Seal, stun, slow, freeze, poison enemies by a certain %
  • Critical rate up by a certain %
  • Chance to recover some HP or MP when attacking
Potential Scrolls and Advanced Potential Scrolls can be used to add a potential to an item. They have a 70% and 90% chance of succeeding, respectively. However, they will destroy your item if they fail. There are also varying percentages of Epic Potential Scrolls, which, depending on the scroll, pass at a 50% to 80% rate and MAY destroys at a 20% rate when failed, depending on the scroll. There are also Unique Potential Scrolls, which, as expected, bring the item to Unique.

Potential stats[edit]

These are possible stats. Note: There are duplicates of the same stats as they are in separate pools. Example: You can get strength +5 and strength +10 on the same equipment rare rank.

Rare[edit]

StatsLevel requirementStat boost value respectively with level requirement
Strength or Dexterity or Intelligence or Luck0-20/21-40/41-50/51-70/71-90/91++1/2/3/4/5/6
Strength or Dexterity or Intelligence or Luck0-20/21-40/41-50/51-70/71-90/91++2/4/6/8/10/12
MaxHP or MaxMP0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++5/10/15/20/25/30/35/40/45/50/55/60
MaxHP or MaxMP0-10/11-20/21-30/31-40/41-50/51-60/61-70/71--80/81-90/91-100/101-110/111++10/20/30/40/50/60/70/80/90/100/110/120
Accuracy or Avoidability0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++2/4/6/8/10/12/14/16/18/20/22/24
Accuracy or Avoidability0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++4/8/12/16/20/24/28/32/36/40/44/48
Speed or Jump(Shoes)0-30/31-70/71-110/111++1/2/3/4
Speed or Jump(Shoes)0-30/31-70/71-110/111++2/4/6/8
Weapon or Magic ATT(Weapon)0-20/21-40/41-60/61-80/81-90/91++1/2/3/4/5/6
Weapon or Magic ATT(Weapon)0-20/21-40/41-60/61-80/81-90/91++2/4/6/8/10/12
Weapon or Magic DEF(Armor & Accesaories)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++5/10/15/20/25/30/35/40/45/50/55/60
Weapon or Magic DEF (Armor & Accessory)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++10/20/30/40/50/60/70/80/90/100/110/120
10% chance to show (expression) for 10 seconds after being attacked. (Hat)0+Angry/Cheer/Love/Blaze/Glitter
Strength or Dexterity or Intelligence or Luck or Accuracy or Avoidability0-30/31-70/71++1%/2%/3%
MaxHP or MaxMP or Weapon DEF or Magic DEF (Armor & Accessory)0-30/31-70/71++1%/2% /3%
Weapon ATT or Magic ATT or Total damage (Weapon)0-30/31-70/71++1%/2%/3%
Critical rate (Weapon)0++4%
All Stats0-20/21-40/41-60/61-80/81++1/2/3/4/5
Recover (value) HP or MP every 4 seconds. (Accessory)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-100/111+2/4/6/8/10/12/14/16/18/20/22/24
Recover (value) HP or MP after attacking at 3% chance. (Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+10/12/14/16/18/20/22/24/26/28/30/32
At 10% chance, inflict darkness level (value) when attacking. (Weapon)10-50/51-100/101+1/2/3
At 10% chance inflict slow level (value) when attacking. (Weapon)10-70/71+1/2
At 10% chance inflict poison level (value) when attacking. (Weapon)10-20/21-40/41-60/61-80/81-100/101+1/2/3/4/5/6
At 5% chance inflict stun or mute or freeze level (value) when attacking. (Weapon)10-70/71+1/2
Ignore DEF (Weapon)30+15%

Epic[edit]

StatsLevel requirementStat value increment respective with level
Strength or Dexterity or Intelligence or Luck0-20/21-40/41-50/51-70/71-90/91++2/4/6/8/10/12
MaxHP or MaxMP0-10/11-20/21-30/31-40/41-50/51-60/61-70/71--80/81-90/91-100/101-110/111++10/20/30/40/50/60/70/80/90/100/110/120
Accuracy or Avoidability0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++4/8/12/16/20/24/28/32/36/40/44/48
Speed or Jump(Shoes)0-30/31-70/71-110/111++2/4/6/8
Weapon or Magic ATT(Weapon)0-20/21-40/41-60/61-80/81-90/91++2/4/6/8/10/12
Weapon or Magic DEF (Armor & Accessory)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++10/20/30/40/50/60/70/80/90/100/110/120
Strength or Dexterity or Intelligence or Luck or Accuracy or Avoidability0-30/31-70/71++1%/2%/3%
MaxHP or MaxMP or Weapon DEF or Magic DEF (Armor & Accessory)0-30/31-70/71++1%/2% /3%
Weapon ATT or Magic ATT or Total damage (Weapon)0-30/31-70/71++1%/2%/3%
Critical rate (Weapon)0++4%
All Stats0-20/21-40/41-60/61-80/81++1/2/3/4/5
Recover (value) HP or MP every 4 seconds. (Accessory)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-100/111+2/4/6/8/10/12/14/16/18/20/22/24
Recover (value) HP or MP after attacking at 3% chance. (Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+10/12/14/16/18/20/22/24/26/28/30/32
At 10% chance, inflict darkness level (value) when attacking. (Weapon)10-50/51-100/101+1/2/3
At 10% chance inflict slow level (value) when attacking. (Weapon)10-70/71+1/2
At 10% chance inflict poison level (value) when attacking. (Weapon)10-20/21-40/41-60/61-80/81-100/101+1/2/3/4/5/6
At 5% chance inflict stun or mute or freeze level (value) when attacking. (Weapon)10-70/71+1/2
Ignore DEF(Weapon)30+15%
Strength or Dexterity or Intelligence or Luck or MaxHP or MaxMP or Accuracy or Avoidability0-30/31-70/71++2%/4%/6%
Weapon or Magic ATT or Total Damage (Weapon)0-30/31-70/71++2%/4%/6%
Weapon or Magic DEF (Armor & Accessory)0-30/31-70/71++2%/4% /6%
Critical rate (Weapon)0++8%
All Stats0-30/31-70/71++1%/2%/3%
After attacking recover (value) HP or MP at 3% chance.(Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+20/23/26/29/32/35/38/41/44/47/50/53
Ignore DEF (Weapon)50+15%
Ignore (value) damage of enemy's damage at 20% chabce.(Armor & Katara)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+3/5/7/9/11/13/15/17/19/21/23/25
Ignore (value) damage of enemy's damage at 20% chanxce. (Armor & Katara)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+5/8/11/14/17/20/23/26/29/32/35/38
Ignore (value) damage of enemy's damage at 30% chance. (Armor & Katara)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+7/11/15/19/23/27/31/35/39/43/47/51
Invincibility (Tops & Overalls)0++1sec
Abnormal status (Tops & Overalls)50+-2sec
Recover HP or MP after monster death at 15% chance. (Glove)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+40/45/50/55/60/65/70/75/80/85/90/95

Unique[edit]

StatsLevelStat value increment
Strength or Dexterity or Intelligence or Luck or MaxHP or MaxMP or Accuracy or Avoidability0-30/31-70/71++2%/4%/6%
Weapon or Magic ATT or Total Damage (Weapon)0-30/31-70/71++2%/4%/6%
Weapon or Magic DEF (Armor & Accessory)0-30/31-70/71++2%/4% /6%
Critical rate (Weapon)0++8%
All Stats0-30/31-70/71++1%/2%/3%
After attacking recover (value) HP or MP at 3% chance.(Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+20/23/26/29/32/35/38/41/44/47/50/53
Ignore DEF (Weapon)50+15%
Ignore (value) damage of enemy's damage at 20% chance.(Armor & Katara)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+3/5/7/9/11/13/15/17/19/21/23/25
Ignore (value) damage of enemy's damage at 20% chance. (Armor & Katara)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+5/8/11/14/17/20/23/26/29/32/35/38
Ignore (value) damage of enemy's damage at 30% chance. (Armor & Katara)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+7/11/15/19/23/27/31/35/39/43/47/51
Invincibility (Tops & Overalls)0++1sec
Abnormal status (Tops & Overalls)50+-2sec
Recover HP or MP after monster death at 15% chance. (Glove)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+40/45/50/55/60/65/70/75/80/85/90/95
STR or DEX or INT or LUK or Accuracy or Avoidability0-30/31-70/71++3%/6%/9%
MaxHP or MaxMP or Weapon DEF or Magic DEF (Armor & Accessory)0-30/31-70/71++3%/6%/9%
Weapon ATT or Magic ATT or Critical rate or Total Damage (Weapon)0-30/31-70/71++3%/6%/9%
All Stats0-30/31-70/71++2%/4%/6%
Skill level(Hat)30+/70++1/2
Ignore DEF (Weapon)50+30%
Ignore (value) enemy damage at 5% chance. (Armor & katara)20+/40+20%/40%
Invincibility (Tops & overall)0++2sec
At a 2% chance, after getting attacked, be invincible for (value) seconds. (Tops and overall)0-40/41-80/81+5/6/7
HP recovery effect (armor and accessory)0-30/31-70/71++10%/20%/30%
Boss damage (Weapon)50+/100++20%/30%
Auto steal (Glove)20+/40+1%/2%
Decent Haste (Shoes)70+Level 1
Decent Mystic Door (hat)70+Level 1
Decent Sharp Eyes (glove)120+Level 1
Decent Hyper Body (bottom)70+Level 1

Legendary[edit]

StatLevelStat increment value
STR or DEX or INT or LUK or Accuracy or Avoidability0-30/31-70/71++3%/6%/9%
MaxHP or MaxMP or Weapon DEF or Magic DEF (Armor & Accessory)0-30/31-70/71++3%/6%/9%
Weapon ATT or Magic ATT or Critical rate or Total Damage (Weapon)0-30/31-70/71++3%/6%/9%
All Stats0-30/31-70/71++2%/4%/6%
Skill level(Hat)30+/70++1/2
Ignore DEF (Weapon)50+30%
Ignore (value) enemy damage at 5% chance. (Armor & katara)20+/40+20%/40%
Invincibility (Tops & overall)0++2sec
At a 2% chance, after getting attacked, be invincible for (value) seconds. (Tops and overall)0-40/41-80/81+5/6/7
HP recovery effect (armor and accessory)0-30/31-70/71++10%/20%/30%
Boss damage (Weapon)50+/100++20%/30%
Auto steal (Glove)20+/40+1%/2%
Decent Haste (Shoes)70+Level 1
Decent Mystic Door (hat)70+Level 1
Decent Sharp Eyes (glove)120+Level 1
Decent Hyper Body (bottom)70+Level 1
STR or DEX or INT or LUK or Accuracy or Avoidability0-30/31-70/71++6%/9%/12%
MaxHP or MaxMP or Weapon DEF or Magic DEF (armor and accessory)0-30/31-70/71++6%/9%/12%
Weapon ATT or Magic ATT or Total Damage or Critical chance(weapon)0-30/31-70/71++6%/9%/12%
Minimum or Maximum Critical Damage (glove)50-60/61-80/81++9%/12%/15%
All Stats0-30/31-70/71++3%/6%/9%
Skill level (hat)30+/70++2/3
Elemental resistance (top and overall)70/71++5%/10%
Abnormal status resistance (bottom)70/71++5%/10%
Ignore DEF (weapon)50+/100+35%/40%
Ignore (value) of enemy's damage at a 10% chance. (Armor and katara)20+/40+20%/40%
Invincibility (top and overall)0++3sec
Invincibility after being attacked at 4% chance. (Tops and overall)0-40/41-80/81+5/6/7 second
Reflect damage back at a chance. (Bottom)0-30/31-50/51-70/71-100/101+20%, 10% chance/35%, 10% chance/35%, 20% chance/50%, 20% chance/50%, 30% chance.
Reflect damage back at a chance. (Bottom)0-30/31-50/51-70/71-100/101+30%, 10% chance/50%, 10% chance/50%, 20% chance/70%, 20% chance/70%, 30% chance.
MP usage (accessory)0-50/51-100/101+-5%/10%/15%
MP usage (accessory)0-50/51-100/101+-10%/20%/30%
HP recovery effect (armor and accessory)0-30/31-70/71++20%/30%/40%
Skill Cooldown (hat)70+/120+-1/2 second
Boss damage (weapon)50+/100+/100++30%/35%/40%
Meso or Item drop rate (accessory)0-30/31-70/71++10%/15%/20%
Auto steal (glove)20+/40+/60+3%/5%/7%
Decent Combat Order (shoe)70+Level 1
Decent Advanced Bless (hat)120+Level 1
Decent Speed Infusion (glove)120+Level 1

Additional Potential Stats[edit]

You can get extra potential on equipments now! However, the stats boost are far worse than normal potentials. It is very hard to raise its rank and only weapons can reach a stats boost with the exact same amount as normal potentials. They can only be resetted by Master Additional Potential Cube, which is only put up on sale in the cash shop during promotion periods.
These are possible stats. However, stat bonuses are worse than regular potentials and you can get most stats without equipment type limit unlike normal potentials. (You can get ATT +10 on any eq for instance.)
For weapon Equipments only
  • If the bonus potential line is actually an available regular potential line, the bonus potential boost will be balanced to be equal to the regular potential boost. Example: A weapon can have 12% ATT as bonus potential (matches with regular potential) while also getting 7% MaxHP as it too (only exclusive to bonus potential) For easy reference if a stat listed below has a square bracket it belongs to the weapon bonus potential list.
  • Possible Bonus Potential list have been made in a way such that weapons with at least an Epic rank can only get % based stats (including Boss damage, Ignore DEF), stat increase every 10 Character levels, lines exclusive to weapons only as well as lines that can be obtained in both Rare and Epic rank (only for Epic rank); all other lines are not obtainable, which means that there will be lesser useless lines when you reset Bonus Potential on Weapons.

Rare[edit]

StatLevelStat value increment
STR or DEX or INT or LUK or Speed or Jump or Weapon ATT or Magic ATT0-50/51-100/101+ [0-20/21-40/41-60/61-80/81-90/91+]+1/2/3 [+1/2/3/4/5/6]
MaxHP or MaxMP or Weapon DEF or Magic DEF0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++5/10/15/20/25/30/35/40/45/50/55/60
Accuracy or Avoidability0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++2/4/6/8/10/12/14/16/18/20/22/24
Facial expression for 5 seconds after a successful dodge at a 10% chance (hat)0+Happy/Rage/Love/Annoyed/Serious
STR or DEX or INT or LUK0-20/21-50/51-90/91+ [0-20/21-40/41-60/61-80/81-90/91+]+2/4/6/8 [+2/4/6/8/10/12]
MaxHP or MaxMP or Weapon DEF or Magic DEF0-20/21-50/51-90/91++10/15/50/100
Accuracy or Avoidability0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++2/4/8/12/16/20/24/28/32/36/40/44/48
Speed or Jump0-20/21-50/51-90/91++2/3/4/5
ATT or Magic ATT0-20/21-40/41-60/61-80/81-90/91++1/2/4/6/8/10 [+2/4/6/8/10/12]
STR or DEX or INT or LUK or Weapon DEF or Magic DEF or MaxHP or MaxMP100+ [0-30/31-70/71+]+2% [+1%/2%/3% excluding Weapon DEF, Magic DEF, MaxHP & MaxMP]
ATT or Magic ATT or Total Damage or Critical rate (weapon)0-30/31-70/71++1%/2%/3%
All Stats0-50/51-90/91+ [0-20/21-40/41-60/61-80/81+]+1/2/3 [+1/2/3/4/5]
Max damage cap(weapon)0-50/51-90/91++3000/5000/10000
Recover HP or MP when attacking at 3% chance (weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+10/12/14/16/18/20/22/24/26/28/30/32
Inflict Darkness status on monsters at 10% chance (weapon)10-50/51-100/101+Level 1/2/3
Inflict slow status on monsters at 10% chance (weapon)10-70/71+Level 1/2
Inflict poison status on monsters at 10% chance (weapon)10-20/21-40/41-60/61-80/81-100/101+Level 1/2/3/4/5/6
Inflict mute or stun or freeze status at 5% chance (weapon)10-70/71+Level 1/2

Epic[edit]

StatLevelStat increment
STR or DEX or INT or LUK0-20/21-50/51-90/91+ [0-20/21-40/41-60/61-80/81-90/91+]+2/4/6/8 [+2/4/6/8/10/12]
MaxHP or MaxMP or Weapon DEF or Magic DEF0-20/21-50/51-90/91++10/15/50/100
Accuracy or Avoidability0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111++2/4/8/12/16/20/24/28/32/36/40/44/48
Speed or Jump0-20/21-50/51-90/91++2/3/4/5
ATT or Magic ATT0-20/21-40/41-60/61-80/81-90/91++1/2/4/6/8/10 [+2/4/6/8/10/12]
STR or DEX or INT or LUK or Weapon DEF or Magic DEF or MaxHP or MaxMP100+ [0-30/31-70/71+]+2% [+1%/2%/3% excluding Weapon DEF, Magic DEF, MaxHP & MaxMP]
ATT or Magic ATT or Total damage or Critical Rate(weapon)0-30/31-70/71++1%/2%/3%
All Stats0-50/51-90/91+ [0-20/21-40/41-60/61-80/81+]+1/2/3 [+1/2/3/4/5]
Max damage cap(weapon)0-50/51-90/91++3000/5000/10000
Inflict Darkness status on monsters at 10% chance (weapon)10-50/51-100/101+Level 1/2/3
Inflict Slow status on monsters at 10% chance (weapon)10-70/71+Level 1/2
Inflict poison status on monsters at 10% chance (weapon)10-20/21-40/41-60/61-80/81-100/101+Level 1/2/3/4/5/6
Inflict Mute or Stun or Freeze status on monsters at 5% chance (weapon)10-70/71+Level 1/2
STR or DEX or INT or LUK or Weapon ATT or Magic ATT0-20/21-50/51-90/91++4/6/8/11
MaxHP or MaxMP or Weapon DEF or Magic DEF0-20/21-50/51-90/91++15/20/60/120
Accuracy or Avoidability0-20/21-50/51-90/91++4/8/16/32
Speed or Jump0-20/21-50/51-90/91++3/4/5/6
STR or DEX or INT or LUK0-20/21-50/51-90/91+ [0-30/31-70/71+]+1%/2%/3%/4% [+2%/4%/6%]
MaxHP or MaxMP or Accuracy or Avoidability0-20/21-50/51-90/91++1%/2%/3%/5%
ATT or Magic ATT or Total Damage or Critical Rate(weapon)0-30/31-70/71++2%/4%/6%
Weapon DEF or Magic DEF0-30/31-70/71++1%/2%/4%
Critical rate (armor and accessory)100++2%
All Stats100+ [0-30/31-70/71+]+2% [+1%/2%/3%]
Recover HP or MP when attacking at 3% chance. (Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+20/23/26/29/32/35/38/41/44/47/50/53
Ignore DEF (weapon)100+3%
Max damage cap (weapon)0-50/51-90/91++5000/10000/15000
Max damage cap (armor and accessory)0-90/91++1000/2000

Unique[edit]

StatLevelIncrement
STR or DEX or INT or LUK or Weapon ATT or Magic ATT0-20/21-50/51-90/91++4/6/8/11
MaxHP or MaxMP or Weapon DEF or Magic DEF0-20/21-50/51-90/91++15/20/60/120
Accuracy or Avoidability0-20/21-50/51-90/91++4/8/16/32
Speed or Jump0-20/21-50/51-90/91++3/4/5/6
STR or DEX or INT or LUK0-20/21-50/51-90/91+ [0-30/31-70/71+]+1%/2%/3%/4% [+2%/4%/6%]
MaxHP or MaxMP or Accuracy or Avoidability0-20/21-50/51-90/91++1%/2%/3%/5%
ATT or Magic ATT or Total Damage or Critical Rate(weapon)0-30/31-70/71++2%/4%/6%
Weapon DEF or Magic DEF0-30/31-70/71++1%/2%/4%
Critical rate (armor and accessory)100++2%
All Stats100+ [0-30/31-70/71+]+2% [+1%/2%/3%]
Recover HP or MP when attacking at 3% chance. (Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+20/23/26/29/32/35/38/41/44/47/50/53
Ignore DEF (weapon)100+3%
Max damage cap (weapon)0-50/51-90/91++5000/10000/15000
Max damage cap (armor and accessory)0-90/91++1000/2000
STR or DEX or INT or LUK or Weapon ATT or Magic ATT0-20/21-50/51-90/91++6/8/10/12
Weapon DEF or Magic DEF or MaxHP or MaxMP0-20/21-50/51-90/91++15/30/80/150
Accuracy or Avoidability0-20/21-50/51-90/91++6/12/24/48
Speed or Jump0-20/21-50/51-90/91++4/5/6/7
STR or DEX or INT or LUK0-20/21-50/51-90/91+ [0-30/31-70/71+]+2%/3%/4%/5% [+3%/6%/9%]
MaxHP or MaxMP or Weapon DEF or Magic DEF or Accuracy or Avoidability0-20/21-50/51-90/91++2%/3%/5%/7%
ATT or Magic ATT or Total Damage or Critical rate (weapon)0-30/31-70/71++3%/6%/9%
ATT or Magic ATT or Total Damage or Critical rate (armor and accessory)100++1%
All Stats0-20/21-50/51-90/91+ [0-30/31-70/71+]+1%/2%/3%/4% [+2%/4%/6%]
Elemental resistance (armor and accessory)60/61-90/91++2%/3%/4%
Abnormal status resistance (weapon)100++4%
Ignore DEF (weapon)100+4%
Boss damage (weapon)100++12%
Max damage cap (weapon)0-50/51-90/91++15000/20000/25000
Max damage cap (armor and accessory)0-50/51-90/91++3000/4000/5000
EXP rate (hat)0-20/21-50/51-90/91++1%/2%/3%/4%
Every 10 character level, STR or DEX or INT or LUK increased30++1
HP recovery items and skills (armor and accessory)0-20/21-50/51-90/91++5%/10%/15%/20%
15% chance to recover HP or MP after killing a monster. (Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+40/45/50/55/60/65/70/75/80/85/90/95

Legendary[edit]

StatLevelStat increment
STR or DEX or INT or LUK or Weapon ATT or Magic ATT0-20/21-50/51-90/91++6/8/10/12
Weapon DEF or Magic DEF or MaxHP or MaxMP0-20/21-50/51-90/91++15/30/80/150
Accuracy or Avoidability0-20/21-50/51-90/91++6/12/24/48
Speed or Jump0-20/21-50/51-90/91++4/5/6/7
STR or DEX or INT or LUK0-20/21-50/51-90/91+ [0-30/31-70/71+]+2%/3%/4%/5% [+3%/6%/9%]
MaxHP or MaxMP or Weapon DEF or Magic DEF or Accuracy or Avoidability0-20/21-50/51-90/91++2%/3%/5%/7%
ATT or Magic ATT or Total Damage or Critical rate (weapon)0-30/31-70/71++3%/6%/9%
ATT or Magic ATT or Total Damage or Critical rate (armor and accessory)100++1%
All Stats0-20/21-50/51-90/91+ [0-30/31-70/71+]+1%/2%/3%/4% [+2%/4%/6%]
Elemental resistance (armor and accessory)60/61-90/91++2%/3%/4%
Abnormal status resistance (weapon)100++4%
Ignore DEF (weapon)100+4%
Boss damage (weapon)100++12%
Max damage cap (weapon)0-50/51-90/91++15000/20000/25000
Max damage cap (armor and accessory)0-50/51-90/91++3000/4000/5000
EXP rate (hat)0-20/21-50/51-90/91++1%/2%/3%/4%
Every 10 character level, STR or DEX or INT or LUK increased30++1
HP recovery items and skills (armor and accessory)0-20/21-50/51-90/91++5%/10%/15%/20%
15% chance to recover HP or MP after killing a monster. (Weapon)0-10/11-20/21-30/31-40/41-50/51-60/61-70/71-80/81-90/91-100/101-110/111+40/45/50/55/60/65/70/75/80/85/90/95
STR or DEX or INT or LUK or ATT or Magic ATT0-20/21-50/51-90/91++8/10/12/14
MaxHP or MaxMP or Weapon DEF or Magic DEF0-20/21-50/51-90/91++20/50/100/200
Accuracy or Avoidability0-20/21-50/51-90/91++8/16/32/64
Speed or Jump0-20/21-50/51-90/91++5/6/7/8
STR or DEX or INT or LUK0-20/21-50/51-90/91+ [0-30/31-70/71+]+3%/4%/5%/7% [+6%/9%/12%]
MaxHP or MaxMP or Accuracy or Avoidability or Weapon DEF or Magic DEF0-20/21-50/51-90/91++3%/5%/7%/10%
ATT or Magic ATT or Total Damage or Critical rate (weapon)0-30/31-70/71++6%/9%/12%
ATT or Magic ATT or Total Damage or Critical rate (armor and accessory)0-90/91++1%/2%
Minimum or Maximum Critical Damage (glove)0-20/21-50/51-90/91++2%/3%/4%/5%
Minimum or Maximum Critical Damage (armor and katara)0-90/91++1%/2%
All Stats0-20/21-50/51-90/91+ [0-30/31-70/71]+2%/3%/4%/5% [+3%/6%/9%]
Skill level (hat)100++1
Elemental resistance (armor and accessory)60/61-90/91++3%/4%/5%
Abnormal status resistance (weapon)100++5%
Ignore DEF (weapon)60+/100+3%/5%
Boss damage (weapon)60+/100++3%/18%
Max damage cap (weapon)0-20/21-50/51-90/91++30000/40000/45000/50000
Max damage cap (armour and accessory)0-20/21-50/51-90/91++6000/8000/9000/10000
EXP rate (hat)0-20/21-50/51-90/91++2%/3%/4%/5%
Every 10 character levels, STR or DEX or INT or LUK is increased.30++2
Every 10 character levels, ATT or Magic ATT is increased. (Weapon)30++1
Skill MP cost (accessory)0-20/21-50/51-90/91+-3%/5%/7%/10%
HP recovery skill and item (armor and accessory)0-20/21-50/51-90/91++10%/15%/20%/30%
Skill cooldown reduction ( hat)100+-1 second
Meso rate or Item drop rate (armor and accessory)0-20/21-50/51-90/91++2%/3%/4%/5%

1 Week to Level 200 to End of MapleSEA

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Lim Shang Jin shares how he train a new character to level 200 without any good equipments, instead with clean equipments, and multiple EXP multiplier such as premium coupon, EXP box from cash shop, holy symbol, 10% EXP pot, mercedes link skill at level 120 gives 15% extra EXP, Enjoyable winter (x2) experience and reached level 200.

As long as you train at the correct training grounds, you can reach level 120 easily in 2 days. You can reach level 70 in 1 day, tested and tried for numerous of times. At low level, go to Golem temple 3 to level 30. Then at level 30 go to Eillnia a map with a lot of curse eyes to level 40.

Level 40 go to 1st map beside sleepywood to level 60. Then level 60 go to MP3 (Singapore map) to level 100. At level 100 go to the 1st map on the left of leafre to train to level 120. Level 120 onwards just follow the video you can reach level 200 in no time.

1 week to level 200. Then on level 200, use $ to buy all the equips = End of MapleStory unless you want to go for level 250 which is not recommended and wise. 

Simply put, you can become the strongest character in MapleSEA in just 1 week if you know where to train your characters, with all the EXP multipliers. Then on level 200, just use $ to buy all the equips = done. The game is completed. 

How I Become Level 204 in 2 WEEKS + BANK IN 10b mesos PER Night !

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Previously, I duped items, I done ESS hack, almost all kinds of hacks. Now I teach you how to become level 204 in legally with a illegal earning mesos method that can rake in 10b per day. As you are reading MapleSecrets, everything here is secret.

I do everything that what a normal mapler won't do. Duping, crashing, hacking, botting. 

Thanks guys, currently I have daily views of an average of 1000+ visitors and 3.8 million views since the start of this blog and ranking on the top 10 of Google search engine for the keyword "MapleSEA".



Here are my training ground from level 1 to 204.

1 day 
Level 1-10 - Maple Island or whatever beginner island it is.
Level 11- 30 - Golem temple 3 (at the right of henesys, keep going in until you reach there)
Level 30 - 40 - Ellinia Curse eyes map
Level 40 - 70 - Drakes (first map beside sleepywood)

2nd / 3rd day
Level 70 - 100 - MP3 (Mysterious path 3) Singapore map (take aeroplane to Singapore)
Level 100 - 120 - The map on the left of leafre or sky nest 2.

4th day - 2nd week 
Level 120 - 170 - Dim light (massive of spawn rate)
Level 170 - 204 - Armory 2 (at stronghold)
Level 204 onwards - No place to train except Armory 2. (at stronghold)

Here I am....


All these took me 2 weeks only. Unlike previously, where training your characters is hell hard, where you gain hardly 0.01% exp per mob.

Here are the EXP multipliers I used along the training.

1. Enjoyable winter (x2), get from FM 180m-220m each


2. EXP Accumulation pot (x 0.10), get from FM 50-60m each


3. Welcome back ring (x 0.8), unobtainable currently but if you have it, it is a bonus. I have it as I quit this game for 2 years and back.

4. Fairy pendant on cash shop costs 4k (x 0.3) after 3 hours on the same channel. Get from cash shop.

5. Holy symbol (x 0.5), find a priest or phantom that stole HS skill.

6. Elven Blessing (x 0.15), train a mercedes to level 120.



7, or any server x2 EXP / x2 coupon


Get all these and go to the training spots I recommended above you can be level 204 in 2 week time also. I'm not a hardcore player but a player who plays only about 5-6 hours per day. You can get premium coupon if you wanted to but it is already damn easy to level up these days.

Check out the EXP stacking guide here.

That's all for my tips of leveling.

After leveling, I will teach you how to earn 10b mesos per day. Here is how to do it



See that handsome fellow above? Well at night time is a time to earn billion of mesos on Eillnia. Current price of items from elite boss are:

Purple cube - 1b-1.2b
Yellow cube - 600m-700m
Clean slate scroll 10% - 1.1b - 1.5b
Protection scroll - 500m - 700m

1 night you just to hunt elite bosses for some purple cubes, 10% slate scroll, yellow cubes and open a shop to sell in FM you can easily earn 10b per night. About 5-6 hours on 1 night to camp on Ellinia forest to earn 10b.  

Hackers start their activity at about 11pm at every night to the next morning 7am. So at night just on 1-2 computers and camp on curse eyes maps there, keep CC-ing to find elite boss. Once find elite boss, get to bonus stage and loot all the box bubbles to get purple cube, yellow cube or slate scrolls.

These are the 4 maps you need to monitor while hunting elite bosses.


When you see this message below, means that elite boss is coming out... if it shows grim message then CC away from that channel or go away from the map, as elite boss will not spawn anywhere soon.


BUT if you see this message below, stay on the map coz elite boss is spawning soon. After 3 to 4 elite monsters killed, elite boss will spawn. 


And this happens when elite boss spawns..




Also, open a remote store in free market and sell out all of them. You will get at least 10b in the next morning.

However camping in elite boss map is illegal, will get banned, keep tracking on this IGN.

ign: UGAGlyptic



Just add him in your black list on the buddy list tab, so you can track him easily using /find.

If you ever see him online, just stop hunting your elite bosses at hacker maps. Go hide for a while until he offline. This person is a user GM, his responsibility is to bond players together. If you want to find out more about user GM, it is here. He can ban you by going to iBox to report you.

Currently I have earned more than 100b+ by hunting elite bosses from hackers, it is kinda boring for me, with a level 204 character and 100b mesos (which cannot buy anything in FM). Everything in FM is useless except for purple cubes.

Additional notes:
1. The hackers are from SEAGM, they earned more than 100b in every 2 days.
2. The hackers got Auto loot, they can loot very quickly on elite boss bonus stage.
3. User GM has invisibility skill, he can be invisible while in the same map as you.

My conclusion of this game would take 1-2 weeks to level 200 or more. Then on level 200, you just need $ (about 3k-4k) to buy all godly equips you can go to this group to buy your godly equips. Grats you have completed the whole game in less than 2 weeks.

With a level 204 character and with 100b+ mesos, I have nothing else to do except for upgrading my equips to defeat bosses such as chaos HT, Cygnus queen, chaos Root Abyss bosses and magus.

Other than that I can conclude I completed this game in less than a month, however without reaching level 250 as I think it is a waste of time.

You can defeat all the bosses with godly equips at level 200, you no need to be level 250. Don't waste your time on this.

For everyone, who is reading this guide, you can also replicate what I have done and become level 204 with 100b+ mesos. I'm quitting this game once again as I have nothing else to do in this game.

My best equip ....


Please share this guide to your friends by clicking on the share button above. 

Legendary Inner Ability Secrets!

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There are a lot of misconceptions on forums / blogs about inner ability. After resetting my inner ability for more than 500 times. Here is what I found out! 

Here is what I currently gotten on my character.

20% boss damage, 13 accuracy to damage, 7% damage to normal monsters. 

I gotten the 2nd and 3rd lines in just 2 days of doing Azwan Supply mode in and out! So, do it now! Get your character to Arwan and start to earn 30k honor points each run to reset your inner ability!




Questions and Answers

1. Is Weapon attack easy to get on inner ability?
After resetting more than 500 times, I have not seen a weapon attack before. However, someone  I knew manage to get it in 10 tries. It is all about luck. 

2. How do you get FREE honor points to reset your inner ability on legendary rank?
Go to ariant, and go to the 2nd map, then go to Azwan, do the supply mode for unlimited times everyday from 2pm - 8pm. You get 30k honor points each run. You can reset as many times as you want everyday by going to Azwan supply mode in and out. 



3. Can honor point reset your inner ability to legendary?
Yes, here is the video that proofed it. However, there are still a lot of people believe that only Miracle circulator on the cash shop can get your to legendary inner ability rank. It is near to impossible to get it actually. However, using miracle circulator is easier to get legendary rank. 

4. How many miracle circulator to get 20% boss damage?
More than 100. Approx 200~500 miracle circulator to get a line of 20% boss damage. 

5. Can I get multi boss damage lines on inner ability?
No. you can get only 1 boss damage line which is usually on the 1st line of inner ability.

6. Can I get 2 same stats on inner ability? like 2 or 3 critical rate lines? 
No, after resetting more than 500 times, I don't see the chance of getting 2 boss damage lines or even 2 same stats lines. Such as 2 critical rate lines, it don't happen at all. 

7. Is all inner ability lines stats get legendary stats once it reached legendary rank?
No. only the 1st line will be legendary stats, and it will always stay get legendary rank stats. However, your 2nd, 3rd lines of your legendary rank will vary from rank to unique. 

2nd, 3rd line may randomly get rare to unique rank stats. For unique rank stats on 2nd, 3rd lines is very rare. If you manage to get it, you are quite lucky. 

Refer to here to find out what stats you can get. 

WA 110 STAR's HEART NOW FOR FREE! QUICK!

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MapleSEA is helding an event where you can get FREE heart from the disease control NPC in the event map. You can accept the quest via going to the event hall using the universal portal. Once you accept the quest. 

Go to monster hunting grounds and hunt control agent mobs and virus mobs, the virus mobs will drop a coin like mesos, once you pick up this coin you will get infected by virus. 



Then you need to kill control agent mobs to get the vaccines. 



Any vaccines drop from the control agent mobs can cure your infected virus. Just keep killing, getting infected by virus, then kill control agent mob to cure the virus. Once you cure the virus for 100 times. Go to the event map, and receive your free 9 slot heart. It is very simple to do. 

The heart can be scrolled using Amazing one/dual handed scrolls to wa 110. Hence, it is time to upgrade your Aris heart to this heart : ).

Wa 110 * 334 = extra 36740 range for me! 


Free heart with 9 slots + 2 hammar slots for free. Get now before the event ends. 

MapleSEA Lunch Box Event Guide

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1. Accept the lunch box event quest by talking to the Maple Administrator located on anywhere in the maple world.



2. Once you accepted the quest by talking to maple admin, she will ask you to collect 4 lunch boxes. In order to collect the lunch boxes you need to kill monsters that is near to your level. For example, I'm level 205 I will go to stronghold and hunt the monsters there.

3. The monsters will drop ETC items not belongs to them. For example, a monster in stronghold drop evil eyes tail.

Here is the list:
  1. Poisonous Mushroom
  2. Skeledog's Bone
  3. Free Spirit
  4. The Key
  5. Dinoram Tenderloin
  6. Chicken Leg
  7. Balrog Stone
  8. Tough Dragon Skin
  9. Evil Eye Tail
  10. Leaf

Those are actually ingredients for the lunch boxes.

4. Once you have collected those etc, 3 quantity of the etc can create a random lunch box. 


5. Once you put 3 items(can be the same can be different) in the box as shown above to make lunch boxes. The lunch boxes created are at random, here is a list with the effects. I tested them all out myself

  1. Dark Blue: 2X EXP for 30 minutes
  2. Blue: w.att/m.att + 40 for 10 minutes
  3. Green: w.att/m.att + 5, 1,5x exp for 30 minutes
  4. Orange: w.att/m.att + 20 for 30 minutes
  5. Normal: w.att/m.att + 30 for 30 minutes
  6. Unknown: random effect
  7. Yellow: Speed +20 Jump +10 30 min
  8. Red: w.att/m.att +10, wdef/mdef +10, acc/avoid+20 speed/jump+3 for 30 min
  9. Purple: Speed +20 Jump +20

6. Once you have 4 quantity of lunch box created, go back and talk to the MAPLE ADMIN, you will be transported to the picnick grounds.



Chief Stan has a quest for you, accept it. A tiny cutsene appears in comic book style.

There are 3 outcomes

1. Bad ending.
The last picture you see are the 4 NPC's slapping you.
Then you fight. Don't worry, this isn't your only shot.
They drop uneaten boxes, save these to get quickly access to lunch boxes

2. Normal ending.
They only eat your lunch, nothing else happens
Now this ending is what you want:

3. Good ending.
The last picture you see are the 4 NPC's enjoying the lunch
They upgrade your badge.


*This quest can be done 10x a day, after 10 times they are "too stuffed to eat more"


7. Rinse and repeat until you get Lania's triple lunch box, it gives 28 all stat and 13 m.att/w.att and it is a PERMANENT badge.

• Keep on serving good lunchboxes to Chief Stan and eventually obtain. There are 9 levels on NPC Stan. Everyday you can create only 50 lunch boxes, and do Stan quest 13 times or unlimited times, and 10 times per day for Lania quest after you complete Stan quest.  You may not get a lots of upgrade per day. In average you will get 1 or 2 upgrades per day, sometimes even no upgrade at all. 

Hence, you need to do the quest in multiple days or approx 10 days (I have completed in 8 days). 

深藍〉紫〉綠〉紅〉藍〉黄〉橘黃〉正常〉斯坦
Navy > Purple > Green > Red > Blue > Yellow > Orange > Normal > Stan



image

After you finish NPC Stan quest, you can do Lania quest which will give you the permanent badge in the end. You are only allow to start Lania quest after finishing NPC Stan quest which needs to upgrade 9 times also. So in total you need to upgrade 18 times to get the wa 13 badge.

真深藍〉真紫〉真綠〉真紅〉真藍〉真黃〉真橘黃〉真正常〉拉尼亞
Navy > Purple > Green > Red > Blue > Yellow > Real Yellow > Normal > Goal! 

• Keep on serving good lunchboxes to Lania and eventually obtain

image

My Progress

Day 2 

Upgraded 
1 unknown, 2 yellow, 1 normal - upgraded 
2 orange, 1 red, 1 blue - upgraded

Ok but not the worst
1 dark blue, 2 blue, 1 orange - ok but not the worst.
2 dark blue, 1 normal, 1 blue - ok but not the worst
2 red, 1 orange, 1 blue - ok but not the worst
1 unknown, 3 dark blue - ok but not the worst

Slapped
2 purple, 1 dark blue, 1 green - slapped 
1 unknown, 1 dark blue, 1 red, 1 purple - slapped
2 normal, 2 purple - slapped
2 purple, 1 yellow, 1 blue - slapped
2 normal, 1 purple, 1 blue - slapped
2 orange, 1 dark blue, 1 yellow - slapped
2 yellow, 1 red, 1 normal - slapped


Posted Image

Day 3
Upgraded 
2 yellow, 1 blue, 1 normal - upgraded
2 unknown, 1 orange, 1 dark blue - upgraded


Ok but not the worst
2 unknown, 1 green, 1 red - ok but not the worst
2 purple, 1 blue, 1 orange - ok but not the worst
1 normal, 1 unknown, 1 blue, 1 yellow - ok but not the worst
2 unknown, 1 blue, 1 red - ok but not the worst

Slapped
1 orange, 1 normal, 1 dark blue, 1 blue - slapped
2 yellow, 2 green - slapped
1 unknown, 1 dark blue, 1 green, 1 yellow - slapped
2 normal, 1 red, 1 unknown - slapped
2 yellow, 1 purple, 1 blue - slapped
1 orange, 2 green, 1 dark blue - slapped
 




Day 4 (This day quite lucky upgraded 4 times and finished Stan quest, proceeded to Larnia quest)


Upgraded 
1 unknown, 1 purple, 2 orange - upgraded
1 dark blue, 1 purple, 1 red, 1 blue - upgraded
1 blue, 1 dark blue, 1 green, 1 normal - upgraded

Ok but not the worst
1 orange, 1 red, 1 blue, 1 yellow - ok but not the worst
1 red, 1 orange, 1 green, 1 yellow - ok but not the worst
3 dark blue, 1 green - ok but not the worst
2 red, 1 orange, 1 dark blue - ok but not the worst
3 yellow, 1 purple - ok but not the worst

Slapped
1 blue, 2 red, 1 orange - slapped


To Larnia quest .... : D

Upgraded 
1 unknown, 1 yellow, 1 red, 1 green - upgraded

Ok but not the worst
3 blue, 1 purple - ok but not the worst

Slapped
2 green, 1 yellow, 1 red - slapped
2 unknown, 1 normal, 1 blue - slapped



Day 5 
Upgraded 
2 blue, 1 yellow, 1 purple - upgraded

Ok but not the worst
1 unknown, 1 normal, 2 blue - ok but not the worst
1 green, 1 unknown, 1 orange, 1 dark blue - ok but not the worst
1 purple, 2 normal, 1 blue - ok but not the worst

Slapped
1 yellow, 1 orange, 2 purple - slapped
1 purple, 1 orange, 1 unknown, 1 dark blue - slapped
1 green, 1 dark blue, 1 normal, 1 red - slapped
2 unknown, 1 red, 1 yellow - slapped
2 orange, 1 green, 1 purple -  slapped
1 dark blue, 1 red, 1 blue, 1 green - slapped



Day 6
Upgraded 
1 green, 1 red, 1 purple, 1 dark blue - upgraded

Ok but not the worst
2 unknown, 1 dark blue, 1 yellow - ok but not the worst 
2 purple, 1 dark blue, 1 green - ok but not the worst 
1 dark blue, 1 orange, 1 blue, 1 yellow - ok but not the worst 
1 normal, 1 red, 2 purple - ok but not the worst

Slapped
2 purple, 2 blue - slapped
1 unknown, 2 purple, 1 red - slapped

2 normal, 1 blue, 1 unknown - slapped
1 red, 1 yellow, 2 dark blue - slapped
1 red, 2 dark blue, 1 blue - slapped 


My opinion: Lania quest is way harder to complete than Stan one.

Firstly, you only have 10 tries per day for Lania quest.
Secondly, I always get only 1 upgrade out of 10 for Lania quest per day.
Thirdly, the rate of getting slapped is way higher than Stan. I got slapped consecutive times for day 5, 6 before getting a successful upgrade.


Nevertheless, I have enough time to complete this badge, if I can manage to get 1 pass per day.

According to my stats, orange lunch box is the best.

To make it more clear












Day 7
Upgraded
1 normal, 1 yellow, 1 dark blue, 1 blue - upgraded
2 red, 1 dark blue, 1 green - upgraded
1 yellow, 1 unknown, 2 red - upgraded

Ok but not the worst
3 dark blue, 1 red - ok but not the worst

Slapped
1 orange, 1 blue, 2 unknown - slapped
1 green, 1 orange, 1 dark blue, 1 blue - slapped
2 green, 1 orange, 1 normal - slapped
1 yellow, 1 normal, 1 blue, 1 unknown - slapped
1 orange, 1 normal, 1 purple, 1 unknown - slapped
2 green, 1 purple, 1 unknown - slapped


Again, getting slapped in the first few tries, then get a upgrade, following by a slap, then 2 upgrades. 


Day 8
This day is a lucky day I got 1 slap then 3 upgrades in a row and completed the badge. I also try out the rumor that 4 orange lunch box will not get slapped according to a CMS source which is not true after I tried. I got slapped after giving 4 orange lunch boxes to Lania!

Let's make it short, here is the sequence.

4 orange - slapped (rumor is NOT TRUE)!
1 dark blue, 1 orange, 1 blue, 1 unknown - upgraded
2 unknown, 1 red, 1 purple - upgraded
1 purple, 1 normal, 1 blue, 1 dark blue - upgraded


It is weird that I got 3 upgrades in a row. This morning there is a server check which I think it increased the rate of upgrading the badge. Because I never got 3 upgrades in 1 row before! It is just too strange. The rate of upgrading must have increased! 


Once you get the wa 13 badge it is the end of Larnia quest. Which you talk to Lania she will tell you that you have completed the quest and gotten the strongest badge!


It has been a hard time getting all the ingredients needed. It took me total of 8 days to completed the badge, considered I'm quite lucky compared to some of the people who complaint that sometimes they never even make a single upgrade per day. 

I would say that this quest is doable. If I can complete the badge in 8 days, why can't you do it! If you really want the badge do it now before too late! 

If you gotten the badge, give a clap to yourself it is not a easy task to complete such a quest! Remember that if you got no upgrade today, don't be worry, try again the next day! Eventually you will get the badge! But the key is to start the quest early to get the wa 13 badge. 

With that being said, start now before the event ends! Wa 13 badge is currently the best badge in MapleSEA. 

Lastly, my best tip on upgrading your badge. 


Each of the etc items hunt around more than 50+! This is because if you get slapped after using the ingredients to create the lunch box, then you use another set of ingredients to create the lunch box!

For example you can group the 9 types of ingredients into 2 sets, 4 to 5 ingredients per set then use each set to create lunch box at a time. If that set got slapped, then use another set of ingredients to create the lunch box. By doing this, you will get at least 1 upgrade per day! This is what I have tried.

Also, after you have completed the badge, don't throw the etc away as they can be used to create lunch box to give your character buffs such as 20% additional EXP. 

Azwan 30k Honor Point Glitch + Inner Ability Reset COMPLETED After 1 month of Hard work!

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There are a few people who are following my blog, who asked me why I didn't post more posts recently, this is because I'm busy on my inner ability which I just completed. If you have read my post here, you will know that there is a glitch to get 30k honor point on azwan supply mode in and out from 2pm-8pm everyday.

If you are still resetting legendary rank inner ability, here is my best advice.


The 1st line of your inner ability is the easiest to reset as it always get the best stats. Easy to get Attack speed+1, boss damage, critical rate, buff duration. Anything you name it! It is the easy to reset as you can use Miracle ciculator on the cash shop for 2.5k each. As long as you got cash it is easy, it does not waste your time at all. If you are looking for boss damage you need to spam around 200+ miracle circulator to get it on the 1st line.  

Miracle circulator will keep the legendary rank and keep resetting until you get your desire first line


Once your first line has been reset-ed to your desired stats. 

Here comes the difficult part and the MOST TIME WASTING ONE! 
NOW, you need to reset your 2nd, 3rd line to your desire stats which may be Attack, buff duration, critical rate. Anything good you can look here for all the possible inner ability stats, To do this, you need to go to Azwan supply mode to glitch the 30k honor point in and out during 2pm-8pm everyday. 

To lock 2 lines and reset 1 line you need 18100 honor point! 

Do it QUICK before it get patched the 30k honor point per 100 boxes on Azwan supply mode as it is a glitch, may be patched soon. You need to be level 180+ to glitch and get the 30k honor point. 

Once it is patched, NO MORE, you need to wait for the inner ability lock (cash item) which will be released in the future which is a fking scam of your money $$$ as it only can lock 1 line and reset 2 lines. Now you can reset for FREE to PERFECT stats so do it NOW!

Here are the lines that I deemed very rare using honor point reset on the 2nd, 3rd lines of legendary rank. 


Never get before (FKING rare if you get this line you hit lottery INSTANTLY) using honor point reset 
  1. Critical rate
  2. Boss damage
  3. Cooldown skip chance
  4. Passive skill level increase
Get once after 1 month+ (near to 2 months) of resetting my honor point everyday (the rate is like LESS than 0.1% to get this) if you get this you hit lottery also. I got a +6 Attack.  
  1. Attack
Very Rare but possible to get it in a few weeks
  1. Normal monster damage increase
Rare (can get in 1 day) but still rare
  1. Buff duration 
  2. All stats increase
  3. Item drop rate increase
  4. Damage to tower increase
Above is my experience of resetting my honor point for 1 months + EVERYDAY on 2pm-8pm. The rest of the lines will be easy to get! 

Here is the possible common lines you will get and I would recommend you to keep it if you get it! As it is fking rare and hard to get!
  1. 20% buff duration (I get several 9%/10%/12% before) but 20% I only get 2 times in 1 month+.
  2. +29 All stats increase
There are total of 62 possible stats for your inner ability. 


Now, go try out to get your PERFECT inner ability stats before Azwan 30k honor point glitch get patched! You need to be level 180+ to do it btw. And only on 2pm-8pm everyday. 


GO DO NOW BEFORE YOU PAY $ ON INNER ABILITY LOCK WHICH SCAM YOUR $ TO RESET YOUR INNER ABILITY. NOW YOU CAN RESET FOR FREE!


Cygnus Returns: In Flames & Darkness Patch Notes

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Based on the 2 links below.

http://maple.asiasoftsea.com/updates/view/cygnus_returns_in_flames_darkness_patch_notes/#.VP9Mn_mUeSp 

http://maple.asiasoftsea.com/updates/view/cygnus_returns_march_event_notes_part_1/#.VP9Mn_mUeSp

You can know what is coming up!..

Dear Maplers,

March on with the Cygnus Knights with the following events available in game!

New Events
• 1. 2X EXP Coupon Blowout! : 11/03/2015, 0900hrs ~ 31/03/2015, 2359hrs (GMT +8)
• 2. Murr Murr’s Dungeon Season 2 : 11/03/2015, 0900hrs ~ 07/04/2015, 2359hrs (GMT +8)
• 3. Empress Cygnus’ Congratulatory Gift : 11/03/2015, 0900hrs ~ 26/05/2015, 2359hrs (GMT +8)
• 4. Wood Theme Park : 18/03/2015, 0900hrs ~ 31/03/2015, 2359hrs (GMT +8)


2X EXP Coupon Blowout!


Level Requirement: 13 and above.
Event Initiation: “2X EXP Coupon Blowout!” quest from Star Icon Notifier.

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• This event only available on every Saturday and Sunday between 11th until 31st March 2015.
• Each character will receive six 2X EXP Coupon per day during the event period.
• The 2X EXP Coupon is valid only until Friday Midnight of the following week.


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Murr Murr’s Dungeon Season 2


Level Requirement: 75 and above. (For Zero class, you are required to complete Story Quest up to Chapter 2.)
Event Initiation: “[Murr Murr’s Dungeon] Beauty and the Beast” quest from Star Icon Notifier.

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During Tutorial
• You will receive a Murr Murr Summon Scroll after completing the tutorial.
• Use the scroll to be teleport to the Murr Murr Dungeon.

After Tutorial
• You can enter the dungeon in 1 vs 1 Solo mode, or 3 vs 3 Party mode; each mode is limited to 3 times entry daily.
• Once you are inside, race against your opponent(s) to find the 3 Soul Shards first
• The shards can be obtained from Treasure Chests which may appear in a room upon clearing all the monsters inside it
• The dungeon challenge is concluded once a person or party succeeds in collecting the 3 Soul Shards
• You may obtain useful items from the Treasure Chests to help you complete the dungeon faster
• Collect as many points as you can and exchange them with items from the Murr Murr Summon Scroll!


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Empress Cygnus’ Congratulatory Gift


Class Requirement: Flame Wizard and Night Walker only.
Event Initiation: “Empress Cygnus’ Congratulatory Gift” quest from Star Icon Notifier.

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• Once your character reach level 140, you will see the quest available from Star Icon Notifier.
• Accept and complete the quest, you will receive the “Empress Cygnus’ Gift”, a random box as reward.

What is inside the “Empress Cygnus’ Gift”?
• You will receive ONE of the following Decorative Hat (Permanent) by double click on the random box. 
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Wood Theme Park


Level Requirement: Between 70 until 180.
Event Initiation: Dimensional Mirror > Cross World Party Quest

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• You will need to form a party with 4 party members.
• Available: 5 times per day
• Total 5 stages for this party quest. 
• New Reward added into the Party Point Merchant:

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Cygnus returns once again! This time with a complete overhaul and revamp for the Flame Wizard and Night Walker! New set of skills, stronger attacks and a boosted maximum level cap from 120 to 250!
Flames, or shadows? Choose your path!


[Contents]

Flame Wizard and Night Walker Revamp
• Flame Wizard Skill Revamp
• Night Walker Skill Revamp

Content Updates
• System In-Game Changes
• Mushroom Kingdom Season 2: Violetta’s Smile
• MapleStory Spin-off: Friends Story!

March 2015 Event Notes
• Click here to view



Knights of Cygnus Noblesse Skills


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Flame Wizard Skill Revamp



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Night Walker Skill Revamp



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System In-Game Changes



New In-game System UI



Buff Timers

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• Timers will now be displayed onto buff icons
• Buff timer duration values will be displayed in minutes, rounded down 
» e.g A buff that currently has 240 seconds remaining will display “4” to indicate there is 4 minutes left. However, once the timer ticks down to 239, the display indicator will shift to “3”

Skill Voice Volume

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• Skill voice volumes can now be adjusted (assuming the current character has voiceover when performing skills e.g Demon Slayer, Angelic Buster)

Character Selection

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• Maximum Character Slots has been increased up to 40! Now you can technically create each and every class available in game!

Updated In-game System UI



Boss UI

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• There will be no more boss expeditions as of v1.47 patch, all boss encounters have now become a party content
• The expedition window and chat channel has been removed, and has been replaced by the Boss UI above
• You can now queue for the Boss and fight alongside other Maplers from your World or with a preformed party!

Party UI

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• You can now distinguish your party by giving it a customized name!
• Check the ‘Private Party’ option if you do not wish for your party to be available in the Party Search window

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• When performing a party search, you will now view available party names instead of the party leader’s IGN

Maps

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• Maps for the Singapore and Malaysia region have been added (click on the thumbnails to enlarge)
• However, take note that Hyper Teleport Rock does not work in the above regions

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Mushroom Kingdom Season 2: Violetta’s Smile



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Quest Requirement : Levels 60+
Quest Initiation : Accept the quest “[Theme Dungeon] Mushking’s Invitation” from Lightbulb Icon Notifier
Quest Availability : From 11th March 2015 (version 1.47)

The Mushroom Kingdom has returned, with new content!

With a new minimum level entry of 60, the Mushroom Castle bustles with activity as the beauty incarnate, Princess Violetta, is looking for potential suitors to be her lawfully wedded husband. However, danger is once again, found lurking somewhere in the Kingdom. Will you rise to the occasion and overcome the challenge? Will you be there to stop any adversary that prevents Princess Violetta from getting married?

Rewards:

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• She’s So Heavy Cape
• Violetta’s Knight Medal

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MapleStory Spin-off: Friends Story!



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Quest Requirement : Levels 33+
Quest Initiation : Click on the image icon found at the left side of the screen
Quest(s) Availability : 
[Prologue] From 1st April 2015, 0900hrs (GMT +8)
[Chapter 1] From 1st April 2015, 0900hrs (GMT +8)
[Chapter 2] From 3rd April 2015, 0900hrs (GMT +8)
[Chapter 3] From 8th April 2015, 0900hrs (GMT +8)
[Chapter 4] From 10th April 2015, 0900hrs (GMT +8)
[Chapter 5] From 15th April 2015, 0900hrs (GMT +8)

Are you ready to take part in MapleStory’s first spin-off?

Welcome to Friends Story! Journey into an alternate world where magic is replaced by technology! Go through the role of being a transfer student for Shinsoo International School and earn some cool rewards!

Rewards:

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• Best Friend Medal
• Best Friend Chair
• Shinsoo International School Badge
• Soul Eyebrows
• Friend Story Photo Chair

Eunwol, The Forgotten Hero

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Back in Maple’s past, in a era long forgotten by the sands of time, there were 6 brave heroes – Luminous, Mercedes, Phantom, Evan, Eunwol and Aran. They were very close friends and comrades in battle, although Phantom was known to have an attitude. Together, they protected Maple World against the forces of evil.



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As fate would have it, the Black Mage invaded the Temple of Time and stole the powers of Rhinne, the Transcendence of Time, for himself. The six legendary heroes battled with all their might against the Black Mage, but were no match for him. Finally, Freud told of a Great Seal Spell, but in order for this powerful seal to work, it required a great sacrifice. At first, Freud said that the sacrifice would have to be him, but Luminous insisted that he was the one to do it. Eunwol intervened, saying that of all the heroes who were there, he was the best candidate as he had no family nor anyone that cares about him. So it was Eunwol who made the ultimate sacrifice in order to seal the Black Mage away. 



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Fast forward hundreds of years later, Eunwol wakes up in a strange town where all the inhabitants looked like little fox people known as Animas. This was thePointy Fox Village on the planet of Vulpes. He is discovered by Moonbeam and her friends, who thought he was a funny looking creature with no ears and tail. Moonbeam and Eunwol soon became close friends. She brought him to visit the statue of the Fox God, and told him to make a wish. It was there that Eunwol gained the power of the spirits, a special power which everyone in the Village has. Eventually Eunwol managed to make his way to Maple World, but he discovered that things were not as what they were before. What seemed to him to be a year, was really a few centuries gone by. No one could remember his name, nor recognize him. It was as though Eunwol had never existed. He later found out that during their battle with the Black Mage, Freud had died from his injuries while the rest of the heroes were cursed and encased in ice. None of the heroes had any memory of who he was. Convinced that it was not a prank played on him, Eunwol was determined to find out the truth, and to lift the curse that has befallen Maple World. Eunwol set out to walk his own path, alone…

Join Eunwol as he journeys through Maple World and faces great perils and danger in his way. Will he succeed in his quest? Only YOU hold the key to his triumph!





Introducing Eunwol!
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Eunwol is the first of the Pirate class type who has the ability to teleport around using the skill Fox Trot, and mixes melee and semi-long range attacks along with combos that are powerful and are able to debuff by summoning the power of the spirits.



Character Progression

The character’s journey starts at Level 1, and like most other Classes, goes through a series of Job Advancements, the first one being at Level 10, second advancement at Level 30, third advancement at Level 60 and fourth advancement at Level 100. You can create both male and female characters.



Character Overview

Class: Pirate 
Main Weapon: Knuckle 
Secondary Weapon: Fox Marble 
Playstyle: Melee 
Attack Range: Mid 
HP: High 
MP: Mid 
Primary Stat: STR



Character Skills















Have fun, and Happy Mapling!

– MapleSEA Administrator
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1 Day to Level 70 Guide

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I did this with my Cannon Shooter not one week ago. I started around 7pm on a Thursday and with sleep dinner rest etc. etc., leveled to level 70 on Friday at 10pm.
This is how i did it.
Level 1-30: Complete ALL Cannon Shooter Quests until you kill King Clang
Level 30-36: Finish ALL Mushroom Kingdom Quests until you receive the medal
Level 36-50: Use Level-Up Potion, CD’s at Kerning Square and some Ludibrium PQ
Level 50-55: Drakes
Level55-63: Robo
Level 63-66: Zeta Grey
Level 66-70: Sand Rats
Item buffs used: The daily 1hour 1.5x coupons given by Maple Admin.
Level70-81: Use Level-Up Potion lol
And i stopped here because i only wanted the Link Skill from Cannon Shooters for my other characters.

HP required to Boss

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I created this list to provide information for maplers especially Dual Bladerssince we’re melee characters but with low survivability. This list is based onPost-BigBang information.
This list is the HP required to tank bosses as a Melee character. As a Ranged character however, as long as you have at least 15,000HP with HB, you will be able to tank all bosses including Pink Bean, Chaos Horntail and Chaos Zakum.
For Dual Bladers:
Due to the fact that BBP screwed up our avoid, it is best to assume that we are melee characters until Chaos Patch comes out where we have Phantom Blow which allows us to attack at a certain distance from the bosses which would make us half-melee-half-ranged (is there such a thing?). So once Chaos hits, and our avoid goes back to the Pre-BB state, all of us need about at least 15,000HP with HB.
How to get that much HP?
Wear %HP equipment such as Rex Earrings (10% HP), Chaos HT Neck (10% HP), and Chaos Zakum Helm (10% HP) and our new skill, Shadow Resistance which adds 10% HP. Dont forget that when running major boss runs, there will always be a Dark Knight there to share his/her Hyper Body (+60% HP) and if you have Decent Hyper Body skill from an equipment, it would add +40% HP (does not stack with DK’s HB).
So right there you already have +80% HP (with DHB) or +90% HP (with DK’s HB)
I shall quote what i had previously commented on one of my posts which is based on my theory:
To tank almost any boss, being a melee, you’ll need at least 26,000HP to be safe. (This is without Threaten) 26k HP to tank Pink Bean and Chaos Horntail touch damages. For other bosses, at least 16,000HP would be fine. With Shadow Resistance, CZHelm, CHTNeck and Rex Earring, you will gain about 40% extra HP. So thats 1.4% additional HP.
Lets say you want 26,000HP. We’re reaching for the stars here.
26,000 HP / 1.4 = 18,571 HP (base)
But you have to remember that when you enter such bossing, you will have a DK. So that adds an additional 60% HP. So again, we devide base HP with 1.6%.
18,571 HP / 1.6 = 11,607HP (base) - You still need to HP wash. Why?
Currently my Dual Blade only has about 9,000HP (base. Including rings, medal, katara HP and some +HP equipments. -not %HP equipments) And i washed my DB about – let me check… 141 times. I double washed 80 times and single washed 41 times. So, in my opinion, you’ll still have to HP wash if you want to fight Pink Bean and Chaos Horntail.
But for other bosses, 16,000HP would be sufficient.
16,000 HP / 1.4 (your % equips) = 11,428 HP.
But with HB, you’ll need:
11,428 HP / 1.6 (60% HP increase from HB) = 7,142HP (base). You would not need to HP wash unless you plan to go bossing at an earlier level. More HP wouldnt hurt, IMO. But i suggest you calculate the rate of increase of HP per level, (From level e.g. 20-21 and see how much you gain, (lets say 40HP).
What you do is you take your Desired HP – [40HP x (desired level – current level)] and you’ll get the balance. That balance is what you’ll need from HP washing or more HP equipments.
Cyanne of GMS mentioned that everyone only needs 15,001 HP to survive Pink Bean regarding damage reflect only reflecting from a range of 5,000 – 15,000 damage. This is what she said:
This means that if you want to guarantee survival at pink bean, you’ll need 15001hp, or 9376hp before hyperbody. Either that or you can attack exclusively for the 40 seconds in between casts (20-second timer, 40 seconds before the next cast). Keep in mind the hp requirement includes any attacking archmage (or bishop lol) due to the fact that the skill ignores magic guard. Now stop asking how much hp you need to survive pink bean and have fun throwing thousands of dollars into Nexon’s wallet that could be used to help hundreds of starving people in poverty.
If there are any other askance on HP required for certain Bosses not listed here, do comment so i can add it in.
Bosses below include:
  • Empress Cygnus
  • Auf Haven/Haben
  • Pianus Left and Right
  • Papulatus
  • Toad
  • Zakum
  • Chaos Zakum
  • Horntail
  • Chaos Horntail
  • Pink Bean
.
Empress Cygnus (excluding minions)

Level: 190

Weapon Att.:20,400
Magic Att.: 28,400
Weapon Def.: 1,700
Magic Def.: 1,930
PDRate: 70
MDRate: 70
Speed: -60
Accuracy: 723
Avoidability: 625

Refer HERE for Notes on how to survive Cygnus and why its almost impossible

Auf Haven/Heben

- has been nerfed since BBP
Aufheben
AufhebenLevel: 117
Exp: 21,300
Effective HP: 990,000
Touch Damage: 2,264
Magic Damage: 2,276
Acc:
 144
Avoid: 121
Elements: weak to poison, weak to ice

—————
Pianus Left and Right

- Melee Character: 2100HP (Not including W.Def.)
- Ranged Character: 2100HP (Not including W.Def.)
.
Pianus
Pianus (Right)
Level: 110
Exp: 1,300,000
Effective HP: 30,000,000
Touch Damage: 1,866
Magic Damage: 2,001
Acc:
 121
Avoid: 100
Elements: weak to fire
—————
Pianus (Left)
Level: 110
Exp: 900,000
Effective HP: 24,000,000
Touch Damage: 2,046
Acc: 121
Avoid: 100
Elements: weak to fire
—————

Papulatus

- Melee Characters: 3001HP (Base HP)
-Ranged Characters: 3001HP (Base HP)
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Papulatus Clock
Papulatus
Level: 125
Exp: 596,000
Effective HP: 23,000,000
Touch Damage: 2,857
Magic Damage: 2,871
Acc:
 169
Avoid: 144
—————
Papulatus
Papulatus
Level: 125
Exp: 970,000
Effective HP: 1,590,000
Touch Damage: 3,000
Magic Damage: 2,820
Acc: 169
Avoid: 144
—————

Toad

- Melee Characters: 7,300HP (Not including W.Def)
- Ranged Characters: 7,200HP with HB (Not including W.Def)
Castellan
Emperor/Castellan
Level:
 180
Exp: 10,166,835
Effective HP: 620,000,000
Touch Damage: 7,204
Magic Damage:6,841
Acc: 256
Avoid: 225
—————
Castellan Toad
Emperor/Castellan Toad
Level:
 180
Exp: 7,379,203
Effective HP: 450,000,000
Touch Damage: 6,966
Magic Damage: 7,101
Acc: 256
Avoid: 225

—————

Zakum

- Melee Characters: At least 9,500HP (Not including W.Def)
- Ranged Characters: At least 2,500HP (Not including W.Def)
.
Zakum1
Zakum 1
Level: 110
Effective HP: 66,000,000
Touch Damage: 7,600
Magic Damage: 2,200
Acc: 121
Avoid: 100
—————
Zakum 2
Level: 110
Effective HP: 88,000,000
Touch Damage: 8,600
Magic Damage: 2,400
Acc: 169
Avoid: 144
—————
Zakum 3
Level: 110
Exp: 3,603,400
Effective HP: 110,000,000
Touch Damage: 9,300
Magic Damage: 2,500
Acc: 169
Avoid: 144
—————
Zakum's Arm 1
Zakum’s Arm 1
Level: 110
Exp: 672,000
Effective HP: 33,000,000
Touch Damage: 2,000
Magic Damage: 1,600
Acc: 169
Avoid: 144
—————
Zakum’s Arm 2
Level: 110
Exp: 672,000
Effective HP: 33,000,000
Touch Damage: 2,000
Magic Damage: 1,600
Acc: 169
Avoid: 144
—————
Zakum’s Arm 3
Level: 110
Exp: 448,000
Effective HP: 22,000,000
Touch Damage: 2,200
Magic Damage: 1,800
Acc: 169
Avoid: 144
Elements: strong to fire, immune to poison, weak to ice
—————
Zakum’s Arm 4
Level: 110
Exp: 448,000
Effective HP: 22,000,000
Touch Damage: 2,200
Magic Damage:  1,800
Acc: 169
Avoid: 144
Elements: weak to fire, strong to ice, strong to lightning
—————
Zakum’s Arm 5
Level: 110
Exp: 560,000
Effective HP: 27,500,000
Touch Damage: 2,400
Magic Damage: 2,100
Acc: 169
Avoid: 144
—————
Zakum’s Arm 6
Level: 110
Exp: 560,000
Effective HP: 30,000,000
Touch Damage: 2,400
Magic Damage: 2,100
Acc: 169
Avoid: 144
—————
Zakum’s Arm 7
Level: 110
Exp: 515,200
Effective HP: 25,300,000
Touch Damage: 2,000
Magic Damage: 2,000
Acc: 169
Avoid: 144
—————
Zakum’s Arm 8
Level: 110
Exp: 515,200
Effective HP: 25,300,000
Touch Damage: 2,000
Magic Damage: 2,000
Acc: 169
Avoid: 144

Chaos Zakum

- Melee Characters: 14,000HP (Not including W.Def)
- Ranged Characters: 6,000HP (Base HP, Not including W.Def
Approximate HP requirements for Chaos Zakum:
With threaten, with HB spammer at arms, no moving under joystick curse, no touching body: 5.9k after HB
With threaten, no HB spammer, no moving under joystick curse, no touching body: 5.2k before HB
No threaten, no moving under joystick curse, no touching body: 8.6k
With threaten, touching body: 9k
No threaten, touching body: 14k
Chaos Zakum 1Level: 140
Effective HP: 1,496,000,000
Touch Damage: 11,000
Magic Damage: 5,000
Acc: 169
Avoid: 144

—————

Chaos Zakum 2
Level: 140
Effective HP: 1,808,000,000
Touch Damage: 12,400
Magic Damage: 5,400
Acc: 169
Avoid: 144

—————

Chaos Zakum 3
Level: 140
Exp: 8,877,840
Effective HP: 2,560,000,000
Touch Damage: 13,400
Magic Damage: 5,800
Acc:
 169
Avoid: 144

—————

Chaos Zakum Arm 1
Level: 140
Exp: 1,612,800
Effective HP: 528,000,000
Touch Damage: 2,900
Magic Damage: 2,400
Acc:
 169
Avoid: 144

—————

Chaos Zakum Arm 2
Level: 140
Exp: 1,612,800
Effective HP: 528,000,000
Touch Damage: 2,900
Magic Damage: 2,400
Acc:
 169
Avoid: 144

—————

Chaos Zakum Arm 3
Level: 140
Exp: 1,075,200
Effective HP: 352,000,000
Touch Damage: 3,200
Magic Damage: 2,700
Acc:
 169
Avoid: 144
Elements: Strong to fire, immune to poison, weak to ice

—————

Chaos Zakum Arm 4
Level: 140
Exp: 1,075,200
Effective HP: 352,000,000
Touch Damage: 3,200
Magic Damage: 2,700
Acc:
 169
Avoid: 144
Elements: Weak to fire, strong to ice, strong to lightning

—————

Chaos Zakum Arm 5
Level: 140
Exp: 1,344,000
Effective HP: 440,000,000
Touch Damage: 3,400
Magic Damage: 3,000
Acc:
 169
Avoid: 144

—————

Chaos Zakum Arm 6
Level: 140
Exp: 1,344,000
Effective HP: 480,000,000
Touch Damage: 3,400
Magic Damage: 3,000
Acc:
 169
Avoid: 144

—————

Chaos Zakum Arm 7
Level: 140
Exp: 1,236,480
Effective HP: 404,800,000
Touch Damage: 2,900
Magic Damage: 2,800
Acc:
 169
Avoid: 144

—————

Chaos Zakum Arm 8
Level: 140
Exp: 1,236,480
Effective HP: 404,800,000
Touch Damage: 2,900
Magic Damage: 2,800
Acc:
 169
Avoid: 144

—————

Horntail

- Melee Characters: 14,500HP for everything. Tail: 24,500HP (Not including W.Def)
– Ranged Characters:  5,400HP with HB (Not including W.Def)
Horntail's Left Head
Horntail’s Left Head
Level: 160
Exp: 2,919,609
Effective HP: 330,000,000
Touch Damage: 14,500
Magic Damage: 5,300
Acc: 225
Avoid: 169
Horntail's Right Head
Horntail’s Right Head
Level: 160
Exp: 2,919,609
Effective HP: 330,000,000
Touch Damage: 14,500
Magic Damage: 5,300
Acc: 225
Avoid: 169
Horntail’s Head A
Level: 160
Exp: 6,951,450
Effective HP: 330,000,000
Touch Damage: 14,500
Magic Damage: 5,300
Acc:
 225
Avoid: 169
Horntail’s Head B
Level: 160
Exp: 672,000
Effective HP: 490,000,000
Touch Damage: 2,000
Magic Damage: 1,600
Acc:
 225
Avoid: 169
Horntail’s Head C
Level: 160
Exp: 6,951,450
Effective HP: 330,000,000
Touch Damage: 14,500
Magic Damage: 5,300
Acc: 225
Avoid: 169
Horntail’s Left Hand
Level: 160
Exp: 4,844,950
Effective HP: 230,000,000
Touch Damage: 7,300
Magic Damage: 2,200
Acc:
 225
Avoid: 169

—————

Horntail’s Right Hand
Level: 160
Exp: 4,844,950
Effective HP: 230,000,000
Touch Damage: 7,300
Magic Damage: 2,200
Acc:
 225
Avoid: 169

—————

Horntail’s Wings
Level: 160
Exp: 5,573,799
Effective HP: 270,000,000
Touch Damage: 7,000
Magic Damage: 2,400
Acc:
 225
Avoid: 169

—————

Horntail’s Legs
Level: 160
Exp: 2,704,983
Effective HP: 130,000,000
Touch Damage: 10,700
Magic Damage: 2,500
Acc:
 225
Avoid: 169

—————

Horntail’s Tail
Level: 160
Exp: 1,685,200
Effective HP: 80,000,000
Touch Damage: 24,500
Magic Damage: 2,500
Acc:
 225
Avoid: 169

—————

Chaos Horntail

- Melee Characters: 21,000HP / 25,000HP. This does not include tanking the Tail as you wont be touching it at all. (Not including W.Def)
– Ranged Characters:  8,200HP with HB (Not including W.Def)
Approximate HP requirements for Chaos Horntail:
With threaten, legs side or no threaten, tail side: 8.2k before HB (7.8k if your dark knight can HB quickly before the mid head attacks again after dispelling)
No threaten, legs side: 15.6k after HB
With threaten, touching tail: 22.6k
No threaten, touching tail: 35.5k 
Chaos Horntail’s Left Head
Level: 160
Exp: 3,892,812
Effective HP: 3,300,000,000
Touch Damage: 20,900
Magic Damage: 7,700
Acc:
 225
Avoid: 169

—————

Chaos Horntail’s Right Head
Level: 160
Exp: 3,892,812
Effective HP: 3,300,000,000
Touch Damage: 20,900
Magic Damage: 7,700
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Head A
Level: 160
Exp: 11,122,320
Effective HP: 3,300,000,000
Touch Damage: 20,900
Magic Damage: 7,700
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Head B
Level: 160
Exp: 23,021,176
Effective HP: 3,900,000,000
Touch Damage: 24,500
Magic Damage: 8,100
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Head C 
Level: 160
Exp: 11,122,320
Effective HP: 3,300,000,000
Touch Damage: 20,900
Magic Damage: 7,700
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Left Hand
Level: 160
Exp: 7,751,920
Effective HP: 2,300,000,000
Touch Damage: 10,600
Magic Damage: 3,100
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Right Hand
Level: 160
Exp: 7,751,920
Effective HP: 2,300,000,000
Touch Damage: 10,600
Magic Damage: 3,100
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Wings
Level: 160
Exp: 9,100,080
Effective HP: 2,700,000,000
Touch Damage: 10,100
Magic Damage: 3,400
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Legs
Level: 160
Exp: 4,381,520
Effective HP: 1,300,000,000
Touch Damage: 15,500
Magic Damage: 3,600
Acc: 225
Avoid: 169
—————
Chaos Horntail’s Tail
Level: 160
Exp: 2,696,320
Effective HP: 900,000,000
Touch Damage: 25,900
Magic Damage: 3,700
Acc: 225
Avoid: 169

—————

Pink Bean

- Melee Characters: 24,000HP with HB (Not including W.Def)
– Ranged Characters: 13,500HP with HB (Not including W.Def)
.
Pink Bean
Pink Bean
Level: 180
Exp: 62,900,000
Effective HP: 6,300,000,000
Touch Damage: 23,100
Magic Damage: 11,500
Acc:
 256
Avoid: 625
Elements: strong to fire, strong to dark, strong to ice, strong to holy, strong to physical
—————
Ariel
Ariel
Level: 180
Exp: 20,000,000
Effective HP: 1,200,000,000
Touch Damage: 21,700
Magic Damage: 13,500
Acc:
 256
Avoid: 225
Elements: strong to fire, strong to dark, strong to ice, immune to holy, strong to lightning
—————
Solomon the Wise
Solomon the Wise
Level: 180
Exp: 3,000,000
Effective HP: 600,000,000
Touch Damage: 16,500
Magic Damage: 4,700
Acc:
 256
Avoid: 225
—————
Rex the Wise
Rex the Wise
Level: 180
Exp: 3,000,000
Effective HP: 600,000,000
Touch Damage: 17,500
Magic Damage: 4,500
Acc:
 256
Avoid: 225
—————
Hugin
Hugin
Level: 180
Exp: 3,500,000
Effective HP: 900,000,000
Touch Damage: 19,900
Magic Damage: 6,400
Acc:
 256
Avoid: 225
Elements: strong to fire, weak to ice
—————
Munin
Munin
Level: 180
Exp: 3,500,000
Effective HP: 900,000,000
Touch Damage: 20,400
Magic Damage: 7,200
Acc:
 256
Avoid: 225
Elements: weak to fire, strong to ice
—————
Solomon the Wise
Solomon the Wise
Level: 180
Exp: 3,000,000
Effective HP: 300,000,000
Touch Damage: 18,000
Acc: 256
Avoid: 225
—————
Rex the Wise
Rex the Wise
Level: 180
Exp: 3,000,000
Effective HP: 300,000,000
Touch Damage: 18,400
Acc: 256
Avoid: 225
—————
Hugin
Hugin
Level: 180
Exp: 3,500,000
Effective HP: 450,000,000
Touch Damage: 21,500
Acc: 256
Avoid: 225
Elements: strong to fire, weak to ice
—————
Munin
Munin
Level: 180
Exp: 3,500,000
Effective HP: 450,000,000
Touch Damage: 22,000
Acc: 256
Avoid: 225
Elements: weak to fire, strong to ice

Basics of MapleStory Hacking

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1.Game Hacking
2.Anti hack programs
3.Auto Ban Systems
4.Trainers
5.Injectors 
6. Memory Hacking
7. Cheat Engine (CE) 
8. DLL Hacks and Injectors
Hack Definitions:


GodMode - Does not recieve damage. Can not be killed (God like.)
Full Godmode - Does not recieve damage. Can not be killer (God like.)
Miss Godmode - Player takes damage once, then attacks will miss for a specified number of attacks.
Block Damage - Prevents damage packet from being recieved(or sent not sure which) meaning the health doesn't go down.
Morph Godmode - Client Sided (Only you see it), will transform you as if your using a buff, general setting is 9, Allows looting and traveling without taking damage, but play can't attack.
Anti death - Player can't attack or travel or loot, but can walk around after death (usualy used to move to safety then combined with revive packet)
Tubi - (Anything tubi related, includes super tubi etc) Removes the delay from looting, can loot faster and multiple items at any one time.
UA(unlimited attack) - Allows you to attack with a bot without having to move after every 100 hits.
UB(unlimited buff) - Allows you to cast the same buff when botting without having to move every 20 casts.
No player KB - Player doesn't get bounced or "pushed" when hit.
No mob KB - Mobs will not be moved when you hit them.
Sit hack - Player sits down anywhere.
CS mouse Fly - Client sided, the player can fly using thier mouse but only they see it.
SS mouse Fly - Server sided, Player can fly using their mouse everyone can see it.
MMC - Mob mind control, Monsters will go to selected point of map, works best with flying or swimming mobs.
Icy - Causes the WH skill "call of the hunter" to act as a killing machine, *Riu version loot drops on your head if mini map is open.
Jump down any - No distance check when jumping down, Allowing jumping down from anywhere *When jumping from map floor, it will reload map.
Fall through floor - Player falls continuously until disabled, this may cause the game to crash if you forget to dissable it after a while.
Botting Definitions:

Auto CC - Automaticaly sends the change channel packet (Doesn't check for breath), when a criteria is met, criteria is but not limited to (Time || People || attacks).
Auto CS - Automaticaly send cash shop packet (Doesn't check for breath), when a criteria is met, criteria is but not limited to (Time || People || attacks).
Auto attack - Will simulate a key press at assigned intervals directly into the process (doesn't usualy need to be focused.) on an assigned keyboard key.
Auto Loot - Loot items on the floor automatically by spamming the pick-up items key.
First of all, this guide is created for those that have just started their hacking journey in Maplestory.
All the information here are contributed at other hacking forums, and I compiled all of the useful information here. This should be the best start-up guide for a beginner hacker in MapleStory.  

1.Game Hacking
Game hacking is the process of editing the games data, memory, etc to gain an unfair advantage over other players. Hackers normally use hacks to gain money faster, level faster and do everything better and abnormally. Hacks can be in different forms, from memory editing to program disassembling to packet editing. There are many different hacks out there.

2.Anti hack programs
Most online games have anti-hack programs, such as gameguard and hackshield.These programs are embedded into the games and they run in the background. The program will then scan constantly for memory edits within it's range of scanning. If there is a positive that the person is hacking, the hackshield program will send a command the the game to disconnect you.
The current version of Maplestory is using hackshield.

Hack Shield consists of:
Hack Shield Flow 
Here is a graphical chart explaining how Hack Shield is started:

Hack Shield consists of:
  1. EhSvc.dll
    • EhSvc is the Hack Shield interface dll
    • It communicates between the game client and Hack Shield
    • It communicates with the Hack Shield driver (EagleNT.sys)
    • It initiates the hack tool detection engine
    • This is usually the only file needed to create a workable bypass
  2. V3Pro32s.dll
    • This is the hacking tool detection interface dll
    • This starts the hacking tool detection engine
    • This is helps the scanning of known hack signatures
    • A very important file. This could interrupt the Hack Shield driver if correctly intercepted
  3. V3Warp(d)(n)s.v3d
    • The anti-hacking engine pattern file
    • Not to sure exactly what this does, but it reads the 3N.mhe file
  4. EagleNT.sys
    • The Hack Shield kernel driver
    • Performs anti-hacking functions, protects the game client's process, and hooks certain API's, rendering them useless
    • If successfully uninitiated, it could enable the use of many API's and functions such as Read/WriteProcessMemory.
  5. 3N.mhe
    • The Heuristic engine file
    • Contains the patterns used to search for known hacks
  6. psapi.dll 
  • The process status helper dll
  • Helps scan process signatures and control process functions

3.Auto Ban Systems
 By now all Maple Story players are aware of the auto ban. Now i will explain how it really works.

Most online games have an auto-ban system that bans the user for hacking. Most of the time, these will ban you for a month, a few weeks or days. Maple story has an auto-ban system, so does many other games, such as Wow, war rock, etc. These can be a pain in the butt. The auto-Ban system works by detecting the values of the game, and if something is abnormal,(as long as it has been coded to ban you for that hack.) it will ban you.

First of all Maple Story auto ban works with a file called the protection module.

When you enable Maple Story hacks, the protection module detects that some sort of alteration was done to its client files. The protection module will close the game as soon as it detects alteration. This is to prevent the player from using the hack. If the player has a bypass that will shut down the protection module, they will be able to play the game with the hack enabled. This is where the main part of auto ban comes in. 

Every time you do a hack and use it you are creating unknown movements in the game which will be sent through the game server and once this server verifies that it is indeed unknown movements that means that you have done some alteration towards the game files. After a while having the hack enabled, a message will pop up saying that you have been banned by GM Maple Story. GM Maple Story is the auto ban bot. This article has explained every detail of the Maple Story auto ban.

2.Client and Server
The client is the Maplestory.exe and all of its contents that you have downloaded in your computer.The server is where all the player levels,exp data and item data is stored.When a hack is said to be server sided,it means that other players using other clients will experience it.When a hack is said to be client sided, only the player with the client experiences it

3.Wz Editors 
Many hacks in the downloads section have a so called "patcher" What is a patcher? If you are new to hacking, a patcher is a program that will modify the selected file to do things such as a skill attacking more than 1 monster at once, making monsters spawn in an abnormal place, etc. 

There are many .wz patchers, such as the Svac and KOC Dem patchers in the downloads section. You can simply select the appropriate .wz file you need to patch from the maple folder and patch it. The default location for the maple folder is normally C:/nexon/maplestory or C:/maplestory(although the second one is less common now, the older maple installations had the second path.)

4.Trainers
A trainer is a group of hacks/bots compiled together into a single program or DLL file. In the DLL form, when you inject the trainer DLL into the game process, it will pop up with a Graphical interface you can use to enable and active hacks/disable hacks. Trainers can also be .exe files also. The two types of trainers are in these 2 file formats: .exe, and .Dll

http://www.w8baby.com/forums/showthread.php?76269-The-Ultimate-Guide-to-Making-a-MapleStory-Trainer! 

5.Injectors

Injectors are programs that are used to "inject" DLL files into a game to hack it, and edit it. Basically what a injector does is it forces the DLL into the process, and basically the DLL becomes "part" of the process when injected. All hacks in .dll form will require an injector.

6. Memory Hacking
A. Memory Hacking

1. What is Memory Hacking?
Memory hacking, a well known technique by most (hopefully all) MS hackers. Memory hacking is the first and most used method of hacking MS, it is also the post powerful. Memory hacking involves modifying the game's memory which in turn alters the game play. This is how many cheats such as monster vacuum's, godmodes, fly hack, and other cheats are made
2. How is it done?
Memory hacking is usually accomplished by using every hacker's best tool, Cheat Engine. It is also commonly done by creating a DLL file that is injected into the game process (more on this later). A less-commonly used method is done by other executable programs (EXEs), but that is usually harder to bypass so it is not as common.
3. What can they do?
Memory editing can do whatever your mind can imagine... well mostly everything. Anything from monster vacuums, godmodes (can't be hit by monsters), game exploits, packet editing (modifying the data sent to the game server), and more can be done with memory edits. Although many will disagree with me (I can see it already), Cheat Engine is probably the most powerful tool in hacking. Too all those folk who brag "Packet editors are way better than CE" just remember what a very intelligent hacker once said (darkbyte), "Cheat Engine can do everything a packet editor can... and more."
3. Where do people come up with these hacks?
I'm not going to far into detail here, but usually hacks are found by searching for a value (example, the amount of ammo in a pistol), finding out what modifies that value, and modifying the ASM to modify the outcome (infinite ammo). You'll learn about this the more you hack (hopefully).
4. Where can I learn to make my own hacks?
I wouldn't worry about this yet, but you can look at other scripts and learn how they work. It also helps to learn assembly. Reading old tutorials (even on updating scripts, pointers, finding pointers, anything) is great.

7. Cheat Engine (CE)

Cheat Engine is your best friend. It lets you search for addresses, modify game memory, and basically overall just hack in general.
2. Where can I get Cheat Engine?
Get it from it's homepage, here.
Never get it ANYWHERE else.
3. How Do I configure Cheat Engine?
Since I'm so kind I uploaded the settings to here. If you are planning on bypassing HackShield (see later), you may want to enable the following settings:
4. What can/can't I do with Cheat Engine?
5. CTs, scripts, and the address list. (How do I use a script/CT?)
AA scripts, the public's long time favorite friend. AA scripts are the most common type of hacks available online. How do you use this might you ask? Well let's explain:
1. Open CE, then open MS. If you're using my CE settings, it will auto-attach to MapleStory.exe. If not, go back to CE and click the glowing computer icon in the top left. Select MapleStory.exe from the process list and hit "Open."



2a. To load a CT, click the folder (by the computer), browse for it, and hit open. The scripts will appear in the address list below.

2b. To assign a script to the address list, first copy it to your clipboard. Next, click "Memory View" in CE, then navigate to Tools -> Auto Assemble (or press Ctrl+A while in the memory viewer). Paste the script in the dialog below, and navigate to File -> Assign to current cheat table.



3. When you're done, you can (optionally) save your CT by pressing the floppy disk icon (next to the computer icon) and typing in a name.
PRO-TIP: Rename the hacks by double-clicking them in the address list.

4. To enable/disable hacks, simply click the check box next to hack (checked = enabled).

5. Close CE before you press "Play!" (unless you have a bypass), and hack away!

Another useful feature of CE is the ability to monitor values at certain addresses. Here's a short tutorial on how to add an address and a pointer.

1. Attach CE to MS (see above).

2. Press "Add Address Manually" in CE.

3a. If you're not adding a pointer, simply type in the address, description (name, ex: Current HP), and select the data type. The data type is usually 4byte, with double being the second most common. Press "OK."

3b. If you are adding a pointer, fill in the description, and select the data type. Tick the check box marked "Pointer." Fill the the base address in the box on the left, and press "Add" for each offset in the pointer. Next, fill in the offsets in the boxes on the right (starting at the bottom). When finished, press "OK."


8. DLL Hacks and Injectors
A. DLL hacks

1. What are they?
DLL hacks are programs compiled (created into) a DLL file, which is then injected into the game process to modify the game memory.
2. How do I use them?
You use them by first injecting them into the game (see below). Some will provide dialogs to change settings or enable/disable things while in-game. Others will simply perform their job when injected and do nothing more (bypasses for example).
3. What can they do?
They can do everything AA scripts can do, and more. They provide a user interface so things can be enabled or disabled while in-game. They can display visual data such as pointers and what not, and also press keys for you, allowing you to bot while not on the computer.
4. How can I make sure they are safe?
First of all, if you don't trust it, don't download it. w8baby requires all releases to be approved by a mod, so most malicious things never even make it in contact with the public. To be safe, always scan your DLL file with VirusTotalJotti VirusScan,Kaspersky, or whatever floats your boat.
B. Winject & Other Injectors

1. What is a DLL injector?
A DLL injector is a program designed to inject (or load) a DLL into another process. This is how all DLL hacks are loaded into the game process. I do this using Winject, a simple DLL injector located here.
2. How can I inject a DLL into MapleStory? (Winject How-To)
There are many different types of injectors and all require a different method to use them. Here is an example of how to use Winject written by FirsT.
3. Common Problems
Solution: Either the DLL wasn't compiled correctly or you are missing a required library (such as a C++ runtime) to use the file. Check with the author/source to see what files are required and install them.

Hacking Terminology

1.Bypasses
A bypass is something that is coded that will prevent the hacking detection system from detecting the hacks you are using.Hs-crc refers to the hackshield cyclic redundancy check while Ms-crc refers to the check in the maplestory itself.If Hs-crc has failed,you will get a message that says hack detected.However,if the Ms-crc fails,the maple will just crash by itself.

Bypassing The Checks

A. What is HackShield?
Ahnlab's HackShield is the notorious rival of MS's old anti-cheat we all knew as nProtect GameGuard. It scans for known cheats (such as CE, Winject, etc.) and closes the game process when it detects them. It also blocks the use of several hacking-related functions which makes many hacks useless without a bypass.
B. What is a CRC?
A CRC is a check ran by both HackShield and MS to check for modifications to the game memory. It constantly monitors the memory and if it detects any alterations, it closes the game process.
C. How can I bypass these checks?
In order to use memory hacking, this check must be relocated to a copy of the game memory that is free of alterations. There is USUALLY a public DLL file out to bypass these checks. Also, there are sometimes AA scripts that will bypass them, too. An example for gMS v87 can be found here. At times, there are also HackShield bypass's that become public. This will allow you to use CE while in-game, which is a great thing.
V. Programming and Beyond (C++/C#/Delphi/etc.)

A. What is programming?

Computer programming (often shortened to programming or coding) is the process of designing, writing, testing, debugging / troubleshooting, and maintaining the source code of computer programs. This source code is written in a programming language.
B. What can I do with programming?
Using programming you can create your own hacks, bots, and other utilities. Also please do not forget, YOU CAN USE PROGRAMMING FOR THINGS OUTSIDE OF MAPLESTORY HACKING! And yes, it was completely necessary to put that in caps.
C. Where can I learn to program?
Books are usually your best bet, ask other people for suggestions on books as I've only read one book on C++: Accelerated C++. I'd recommend it for beginners as it outlines almost if not every aspect of Pure C++. After you learn the basics, you can move on to learning about the Windows API (you'll learn what this is once you learn to program) and finally onto game hacking.
D. Programming Resources
I need the community's help on this one. If you know of ANY good programming resources, please bring them to my attention (PM, MSN, whatever).

//MSCRC - No on no hack
//MSEA v101
[enable]
alloc(mscrc,100)
alloc(copy,1024)
alloc(dump,10482664)
createthread(copy)
label(exitmscrc)
label(mscrcret)
label(llop)
label(getoutahere)

mscrc:
cmp eax,00401000
jl exitmscrc
cmp eax,00E00000
jg exitmscrc
sub eax,00401000
push ecx
lea ecx,[dump]
add eax,ecx
pop ecx
exitmscrc:
movzx ecx,byte ptr [eax]
mov eax,[ebp+14]
jmp mscrcret

copy:
mov eax,00401000
lea ecx,[dump]
llop:
xor ebx,ebx
movzx ebx,byte ptr [eax]
mov byte ptr [ecx],bl
inc eax
inc ecx
cmp eax,00E00000
jg getoutahere
jmp llop
getoutahere:
lea ebx,[dump]
add ebx,789F74 // 00B8AF74 - 401000
xor eax,eax            
mov al,0F
mov byte ptr [ebx],al
inc ebx
mov al,B6
mov byte ptr [ebx],al
inc ebx
mov al,08
mov byte ptr [ebx],al
inc ebx
mov al,8B
mov byte ptr [ebx],al
inc ebx
mov al,45
mov byte ptr [ebx],al
ret

00B8AF74:
jmp mscrc
db 14
mscrcret:

[disable]
00B8AF74:
db 0F B6 08 8B 45 14

dealloc(mscrc)
dealloc(dump)
dealloc(copy)
(This was a quick guide I just wrote, Don't expect it to be perfect. - All recources posted were crossed for the current version of maplestory [V99.1])

General Stuff

Hacks Section

Tubi
-Increases looting speed by causing you to pick all the items up at once instead of one at a time.


PIC Type
-Allows you to type in your PIC instead of clicking the buttons.

No Aran Movement
-You don't inch forward slowly while attacking as an Aran.

No KB
-You are not knocked back by monster attacks, similar to using the skill "Power Stance"

Click Tele
-Allows you to teleport to specified spot by clicking there.

Map Speedup
-Increases the speed at which everything in the map moves.

CS MouseFly
-You fly according to your mouse location. Client Sided.

Bind Any Skill
-Allows you to bind any skill to your keyboard.

Hidden Potential
-Allows you to view an un-revealed items hidden potential without revealing it.

No Breath
-No breath animation allowing you to do things such as CC and equip items after being hit or attacking.

Auto BaM Auras
-Automatically uses the "Battle Mage"s aura skills.

Unlimited
Attack
-Attacking does not stop at the 100 per XY coordinate. 

Buffs
-Buffs last forever.

Mob Control
No KB
-When attacked by a mob you do not get knocked backwards, similar to using the "Power Stance" skill.

No FightBack
-Mobs will not fight back when attacked.

Silence
-Mobs do not cast magic.

Safe Lag
-Mobs do not move.

Lemmings
-Mobs fall off of their platforms.

Godmode

Full
-No mob can do any damage to you.

7miss
-When hit mobs will miss 7 times and then hit on the 8th.

Packet
-Blocks the damage packet.

Long Blink
-When hit you will have invincibility frames for longer.

Morph GM
-Turns you into a random transformation and nothing can damage you.

AutoRevive
-When you die you revive in the same map automatically.


PG

Class
-Spams a class specific skill. 
I/L Mage~F/P Mage~Priest~BaM = Level 70+ "Teleport Mastery" skill is used.
Mech = 120+ "Giant Robot SG-33" skill is used.
BaM-Twister = 120+ "Twister" skill is used.

Delay
-What delay the skill is spammed at, 1 being the fastest and 15 being the slowest.

No Animation
-When using PG no hit animation is displayed, reducing lag greatly.


Mechanic Hax

Permaflame
-Mechanics "Flamethrower" attack lasts forever instead of the max level 8 seconds.

RocketBooster NoJump
-When enabled your Mechanic will jump lower and upon landing will cause damage to mobs around themself. Credits @Genesis 

Perma-Siege
-The 3rd job skill "Siege Mode" lasts forever along with with you can move in it upon enabling this hack.

Perma-Tank
-When "Seige Mode" is used in the 4th job "Tank Mode" and this hack is enabled you can move around along with it lasts forever.


IRM

Auto
-Uses the "Wild Hunter" second job skill "It's Raining Mines!" and automatically drops mines on top of mobs in the map.

Manual
-Uses the "Wild Hunter" second job skill "It's Raining Mines!". Allows you to manually set where the mines will fall.

Spam Delay
-The speed at which the skill is used.

LVL
-The current level of "It's Raining Mines!"


Vacs Section

Dupex

Enabled
-Enables Dupex, used on jumping mobs.

DupeD
-Causes normal mobs to jump Credits @Genesis 

Range
-The amount of the map that is vacuumed to you.

Delay
-How often mobs are vac'd to you.


Kami

Kami Offsets
-Using the specified offsets, this hack when enabled will teleport you to that position away from the mob. (EG X-30 Y-40 would put you 30 to the right or left of the mob and 40 Y would put you 40 above the mob, the coordinates should be played around with until you have a happy result.) Best used 

Loot
-Similar to the Kami hack but instead it teleports to items whenever the condition in the Bot>AutoLoot>If is met.


Filtered Fade

Normal
-Allows you to kill a mob by sending a packet. No items drop (There are glitched mobs where items DO drop) and you receive no EXP.

Boss
-Allows you to kill a boss by sending a packet. No items drop (There are glitched mobs where items DO drop) and you receive no EXP.

Pet Item Vac
-Using a pet meso magnet/item pouch this hack vacuums all items to your pet.



Starting with hacking / botting

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Hey guys. 

I see alot of questions by new people asking "how to hax omfg i just started HELP" 
Here is just a little guide on how to get started and the basics of hacking / botting.

There are a few things you have to do; 

Download the .NET framework 4.5 and C++ Redistributable x84 and x64​
NOTE: If you want to inject your bot, inject it at the LOGIN SCREEN or INGAME.

Okay, if you have done all of this, you'll be able to bot / hack whatever you want. Now there is also another way of hacking, which will be using Cheat Engine.
You basically just copy 'n paste a script in Cheat Engine and you'll be able to use it. Scripts can be found in the download section. 
Little guide on how to use Cheat Engine: 
First thing you want to do is download Cheat Engine. You can download it here: http://www.cheatengine.org/

Once you've downloaded it, open it up. You'll see this screen:
[​IMG]
Click on the little computer icon in the upper left corner. You'll select your process here. Search for Maplestory.exe in the list and open it. Now you have Cheat Engine attached to Maplestory.

The next thing you wanna do is put the scripts in here.
Click on the 'Memory View' button in the middle of the screen at the left. You'll see a new window pop up. Now press CTRL+A. Now you are in the Auto Assemble window. Paste here your script which you found in the download section or what ever, and click on file -> Assign to current cheat table. Now close the windows, until you're at the Cheat Engine screen. You'll see there is the script you have assigned. If you want to activate it, click on the squire below 'active'.

You can also set a hotkey to turn it on/off, you can do this by selecting your script, press CTRL+H and create your hotkey.

This is how to hack with Cheat Engine.
Now you want to know, how do I bot because I'm too lazy to train myself?

BOTTING: Full Map Attack, Item Vac (REMEMBER, IF YOU USE FULL MAP ATTACK ALSO ENABLE ITEM VAC ELSE YOU WILL DC), Unlimited Attack, Full Mob Disarm, 7-miss, 50 sec Godmode, generic no delay and auto HP/MP.

BOSSING: Godmode or 7-miss, Full Mob Disarm, generic no delay, unlimited attack and Fusion Attack.


Ofcourse you can set your settings whatever you want, this is just an example.

This was my short guide on how to start hacking for newbies. 

[Tutorial] Noob-friendly Guide on Cheat Engine Usage!

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Hello,

I have posted up leeched CE scripts, and apparently some of you may not know how to use. This guide is mean to help you with it to make sure that you get every step correct to avoid having errors and have fun hacking in the process!

Step 1: Open up Cheat Engine!

Step 2: Click on the red box
[​IMG]

Step 3: Select MapleStory.exe process and click open!
[​IMG]

Step 4: Click memory view at the left side of the Cheat Engine (Its a small box), you will get this box
[​IMG]

Step 5: Press Ctrl+ A or go to tools > Auto Assemble, you will get this box
[​IMG]

Step 6: Paste your script in, then go to file > assign to current cheat engine
[​IMG]

Step 7: Close auto assemble and memory view box, you should get something like a line on the box below
[​IMG]

Step 8: You're done, just tick the box and your hack will be working!

Notes:
1. Hotkey can be assigned by right click > set hotkey
2. You can change the description of the hack by double clicking on the description.
3. You can modify the script by double clicking <Script>

Download Cheat Engine:
www.cheatengine.org [I believe no virus scan is needed]

Link to scripts:
http://nexonterminator.com/showthread.php?285-Leeched-MapleSEA-V1-21-CE-Scripts

Happy Hacking!

Click on the thank button if I helped!

Regards,
Destiny

[Tutorial] Set Item Effect Avoid Hack

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Hello,

This may already be released in other forums. So please do not flame that I am leeching or what, because this is based on my own knowledge :X

2 WZ Files will be editted in this instance, please backup Character.wz and Etc.wz

Character.wz
1. Open up Character.wz with HaRepacker
2. Find the ID of the item you wish to have avoid
3. Highlight (click) info
4. Add WzCompressedInt property, name = "setItemID' and value to 1 (case-sensitive)
5. Do it for all the items you want, remember to record down their item id
6. Save, and move on to the next step

Etc.wz
1. Open up SetItemInfo > 1
2. Go to "ItemID", change the property "1" to your equipment ID, if you have more than 1, change 2 to the 2nd item ID.
3. Go to "Effect"
4. Add WzSubProperty, "1"
5. Highlight 1 (click), and add "WzCompressedInt" property, name = incEVA, value = "The avoid you want"

For the avoid hack, I am using 2999, as 5999 dcs me after a while

Would appreciate a thank if I helped!

Credit: iSean from "forum" for teaching me long time ago.

Regards,
Destiny

How To Log Packet (SEND PACKET) [SIMPLE EXPLANATION]

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TODAY I WILL TEACH YOU HOW TO LOG THE - 10Mesos Drop Packet & Simple Explanation about something important in Packet Editing​
Here i will make a simple explanation about -: Timestamp( i will use 10Meso Drop Packet as my example)
What is TIMESTAMPPP!!!???
it something like the time you log the packet, if you keep spam the packet without changing the timestamp will causes D/C !!!!​
( Sorry I'm don't really know how to explain it , that why i say i make a simple explanation :P)​
How can we avoid D/C from it?
Use ** to replace Timestamp.
Why we should use ** to replace the Timestamp??
** will provide Random Bytes , we mostly use it to Replace the Timestamp (so the timestamp will keep changing , then you never get D/C easily by spamming Packet)​
How can we know the packet got Timestamp a not?
It is easy. Just log the packet twice or thrice & see the different between the 1st packet & 2nd packet.
Example :-​
Logging 10Meso Drop Packet
1. Here is the 1st Packet i logged : 91 00 AC 7D 22 00 0A 00 00 00​
[​IMG]
2. Here is the 2nd Packet i logged : 91 00 78 3D 2D 00 0A 00 00 00​
[​IMG]
3. Can you see what is the different between :-​
1st Packet : 91 00 AC 7D 22 00 0A 00 00 00​
2nd Packet : 91 00 78 3D 2D 00 0A 00 00 00​
4. Figured it right?​
The different between it is :-​
1st Packet : 91 00 AC 7D 22 0000 0A 00 00 00​
2nd Packet : 91 00 78 3D 2D 00 0A 00 00 00​

5. The Bytes with Purple Colour is TIMESTAMP!!!!​

WHY THE 00 IS A TIMESTAMP TOO??
Cause Timestamp MUST BE 4Bytes(Timestamp is Dword mean it must be 4Bytes like this => ** ** ** ** )
Example:
AC 7D 22 00 =this call 4Bytes
AC 7D 22 = this called 3Bytes
AC 7D This called 2Bytes
AC This called 1Bytes

6. Now we should replace it with **
7. LIKE THIS > 91 00 ** ** ** ** 0A 00 00 00​
8. Now you can spam DROP 10MESOS Packet !!!!
NOW I WILL EXPLAIN THE 10Mesos Drop Packet.​

91 00 ** ** ** ** 0A 00 00 00

Packet Structure :
[Word][Dword][Dword] 
91 00 - Packet Header​
** ** ** ** - Timestamp​
0A 00 00 00 - Amount Of Money You Droped In HEXDECIMAL!!!​
Example :​
10 in Hexdecimal is 0A
If don't know what i mean , See this
[​IMG]
(THE REST I DON'T KNOW WTH IS THAT F3)
NOTE:
IF YOU SPAM TOO FAST WILL GET D/C TOO. =3= 
PREPARE BY ME (x3ProOnyx) :)
Thanks to TheFox. (He correct me :P)
P/S : My English Not Really Good.
Packet Logger i prefer:
1. MapleShark [NOT WORKING FOR Wi-Fi User]
2. 21st Century PE (When logging Send Packet will causes d/c) [can found from this forum]


Ultimate Newbie guide to Hacking

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Hey all! So I've been getting tired of all hacks threads being flooded by newbie questions that take no longer than a few minutes to figure out/ test out/ read up, when they should be used for better discussion and troubleshooting. Hen***orth, this thread will serve to compile all newbie questions and a general guide to kick start you off basic hacking using available trainers (Read: no CE or packet sending).

How to download and run all these .dll files you see in trainers.

You require 3 things in order to run a .dll trainer. 

1. Bypass
This is used to bypass the gameguard hackshield to allow your hack to run undetected. Moby Bypass is a safe and frequently updated one that is easy to find. Just download it, unrar it inside your maple gameguard folder and replace the corresponding files. This will allow you to multi-client too. 

2. Injector
This is used to inject the desired .dll file into your maple program, so that it can recognise which application you want it to be run on. Download injector gadget and drop any .dll file into it, then choose maplestory.exe and inject. There will be multiple maplestory.exe if you are multiclient, so make sure you inject for each process.

3. .DLL file
This are trainers that are put into injectors. Make sure the file you are downloading is for the current version as outdated trainers will not work. 




Now I'll just have a quick run through of the different hacks and the a/b, dc rate of them, to prevent any "will _____ a/b me, is this safe to use?".
All this terms and hacks will be based on thedevil trainer made by haha95, as honestly, it has the most features and most stable trainer I've used, alongside with a neat and simple interface. 


Bots

Most bots are bypassless, meaning that its safe to use and you will never get banned for using them. Take ntoe all delays are in minisecond, 1 second = 1000 ms.

Auto attack - set attack key, delay. 
Auto loot - ""
Auto HP/MP - set hp/mp to use pot when value drops below this, key.
Auto skill - key, delay
Auto CC- Maple has an intrinsic system which prevents you from hitting indefinetly, prevents someone from taping their attack key down and leave it there to attack. Basically, you can only shoot in 1 spot for 100 attacks, after which you would just stop attacking. Any movement, change of channel, moving to cash shop, or teleport/kami hack will reset the counter. this is very important for botting as you would ideally be leaving it on hours unattended. 

Auto CC will change the channel after 
1. people > value (so that you dont share channel, dont see you hacking.)
2. attacks > value (so that you dont hit 100 attacks)
3. time > value 

MTS will send you to cash shop, and back again so it resets your counter. I find this less stable as I dc more often which this feature. However, it allows you to kill off half finished mobs. Test both out to see which works better for you.

Speed hack, speeds everything up by a certain value, very unstable for me but others have reported sucess by turning on block hp/mp regen. Test for yourself



Hacks
Many of these will cause a DC if you do not switch channels often (guideline is ~30sec), and some will even cause a 3 day or 1 month ban.

Monster related

Full mob disarm - Monster will not use any attacks against you, so basically they will only be doing touch damage and walk towards you. Very useful. Low chance of ban/dc

Out of range disarm - Disarm, only when mobs are out of range.

Faster monster - Makes them move really fast. Very useful with auto aggro to move them near you. May dc 

Suspend monster - Make them stuck on a spot, unable to use any ablities.

Monster lag - Similar to suspend, usually used for bosses. However, has a tendency to make them really lag and not take any damage. May dc

Vac Right - sucks all monsters to the right side of map/platform. I dont use this, has a really really high dc rate and potentially ban

Raining monster - All monsters... Zoom around.. Not sure what its use is, dc's really fast.

Freeze Mob - Mob runs on the spot, still casts stuff at you. Really really useful for empress boss. Safe.

No jump - No jump lol.

Character related

JDA - Jump down anywhere. Usually used to jump off the bottom floor of map to reset it. Can be used to reset mining timing counter.

Block HP/MP regen - blocks your character regen, used together with speedhack

Perfect mining- Mines instantly

No attack limit - takes away the 100 attack limit. Many report that it leads to auto ban so I havent tried it out much myself.

Perfect Loot -Super tubi + instant drop + no loot animation. Basically loots really fast. Safe to use.

FLACC - Face left after cc. Used when you want to postion yourself after a cc. safe

No knockback - guess what it does

Air Check- Not really sure haha


Skill related

Full map Attack (FMA) - only works for certain skills, any other skills will cause a dc. Cant remember who as i dont play those classes much, but some of them are evan's blaze, cannoner's barel bomb, fire mage. Dig around forums and you can find it easily.

100% charge damage - for arans and classes/skills that needs charging

unlimited fury - For DS. Make sure youre at 3rd job will the aegis skill which regens your fury whenever your block. Turning this on at too high level mobs will kill you fast. Test it out. May Dc

ND flash jump- No delay Spam flash jump and fly a little like ds

ND Teleport - teleports really really fast. 

Fusion attack - Really really useful bossing skill. Basically combines all hit into hitting 1 monster. For eg, evans earthquake does 600% dmg to 10 enemies. Fusion will cause to do 600% x10 to 1 enemy. Safe to use.


Miscellaneous

Too lazy to go through all, just the important ones

Mouse click teleport- teleport to where you click. Really useful for travelling or jump quests (10 sec complete zakum JQ). Dcs after 10 jumps, cc to prevent it. 

CPU - makes all background black, to reduce your cpu useage of maple so that you can multiclient smoothly. 



God Mode

The most dangerous part of all hacks, most godmodes frequently causes dcs and a/b.

Blink Godmode - enemy hit you once and you blink forever, thus no more damage. Requires you to hp pot every cc. One of the safer ones

Cyclone godmode - all enemies will miss you. Dangerous as maple will detect a really high miss rate and thus dc or ban you.

7 Miss - Dont really use this, I assume misses you 7 times then hits you once, so that it bypasses the miss check by maple.

1 hit godmode - Similar to blink godmode? safe too

Safe godmode - all enemies jsut walk pass you, as if you're using the thief cloak skill. I'm pretty sure this godmode got 5 of my accounts 3 day banned so use with caution.

NDFA - No delay final attack. Any class who has final attack. Does a bazillion hits of final attack, but increases your attack count fast, thus need to move manually alot or cc really alot. What I usually use for bossing with evans. Some classes requires the use of FA buff too before using this.


Monster mind control 

Follow character - Also known as auto aggro, makes all enemies move towards you and attack you. Remember to tick enable mmc to start it

Fixed postion - Makes them move towards a fixed postion on the ma, press the person button to get your current coordinates. I know this caused an a/b a few patches ago so I've havent been using it since, although it is much safer currently


Item Vac is not included in this trainer, which i think is a really good move. >10 of my accounts were a/b when i started hacking and didnt narrow down that was causing it. Basically it drops all item at a single spot, really really useful but also very dangerous. Gives a 1 month ban. It usually works ok for small/unpopulated maps thou, i start getting the ban at places like mp3, cds and other popular grinding areas. 



Vacs - 
Vacs are really dangerous, other than the elvesvac which is a VIP (need to pay) trainer. 

Kami is one of the safter ones, basically auto kami moves you to the nearest mob and hits them. Battlemages can do this safely as I've heard they bypass a certain check. 

Manual Kami - Allows you to set locations to teleport in a map. useful for places with multiple platforms. For eg, mp3 has 3 platform, you can set 3 kami spots on each and auto aggro. You will then kill enemies each paltform then tele to the next, and after a cycle, can choose to cc,mts, or return to first spot.



Lastly, SPC. Spawn point control determines where you want to spawn in a map should you cc. 2 major uses

1. Gridning
Set your spawn point near the middle of map so when cc, enemies from both side move towards you.

2. Fast travel
Set spawn points for each map at the portal. After 1 run of point setting, you can just press up and travel to places really fast. 

You can save points to memory and load them up the next time you on the trainer.





That covers all the features of the trainer, and most of the basic hacks. Packets are more advanced and thus will not be covered [​IMG]


Last thing to note. MMC/auto aggro works like a vac on flying monster, allow you to kill really fast and level fast. My grinding spots from 1-90 can be done in <6 hours, basically the mobs are

1-20 Beginner quest, training robot D if resistance
20-35 crows in zipangu
35-45 cds in shopping mall (Its a simple 1 platform with tons of spawns)
45-70 Helly, Tweeters and all those flying guys in ludi tower. 
70-90 Zeta grey 

I hope you enjoy this lengthy but simple guide. Thanks!


PS: Looking for fellow 170+ hackers on D/E/I to do empress with, haven't downed her due to difficulty of finding 3 XD

[Tutorial] FTL Vac

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Hello!

This vac works best with flying monster and map which is flat. I have been using this for a while and it does not auto-ban nor dc you.

1. Open up Harepacker
2. Find monster ID you wish the monster to follow
3. Open up the mob ID, delete EVERYTHING, except info, move1 and stand1 (In previous patches people remove move1, but in current patch removing this will cause dc)
4. Select info
5. Add WzCompressedInt property "damagedByMob", set value to 1
6. Open up stand1, there will be 1,2,3, and other numbers (do not touch move1)
7. Set all the lt and rb to x = 0 and y = 0
8. Save and you're done!

Some guy made over $300000 out of duped items

How to play GMS in Singapore? Here is the answer!

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1. Go to http://maplestory.nexon.net/ click SIGN UP, IT'S FREE!

2. Fill in the information needed and click done! then go to your e-mail and verify your account.

3. When you account is verified you will go to this page and click downloader.EXE

4. The MapleStory Downloader will come out like this, let the bar load until finish and install Global Maple Story to your computer

5. While waiting for the downloader to finish, you must download this program to play Global Maple Story, this is an IP Changer. Go to http://www.anchorfree.com/ and click Download Hotspot Shield.

6. After downloading the Hotspot Shield, install it to your computer. Beside your computer will have this Small Icon. Right click it and click (Connect/ON)

7. After clicking (Connect/ON) you will go to this page says Connected

8. When the Hotspot Shield is (Connected/ON) you will have this

9. After downloading all the program including (Global Maple Story & Hotspot Shield) Go back to http://maplestory.nexon.net/and type your ID / Password that you SIGN UP here

[Note] Please remember to (Connected/ON) your Hotspot Shield everytime when you want to play Global Maple Story.

10. Then click LOG IN

11. So now you have opened Global Maple Story. Select a world to play and create an character. When you click Start, it will pop up (You must register a Personal Identification Code (PIC). Please create your PIC.) then click OK

12. After that you will have to use your mouse to click your own 2nd Password known as (PIC) then click OK

13. After clicking you have to retype again to confirm your 2nd Password known as (PIC) then click OK again

[Note] Please remember your 2nd Password (PIC) because every login must type your 2nd Password (PIC) when you want to enter the game


14. Well congratulations! You have login to Global Maple Story! Happy Mapling!
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